About: Absorbing necklace   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The absorbing necklace is a thunderstone necklace enchanted by the spell Enchant Level 8 Jewellery. Although it doesn't give the player any additional stats, it has a very useful special ability. When worn, it reduces all damage dealt to the player by 50% and heals 30% of that to the player, for example, if a monster has dealt 2000 damage to a player, then only 1000 LP is taken away from the player and 333 lp (rounded up) is restored to the player. The special ability DOES work on poison, so if a player is poisoned then they will be cured. This would help a lot in boss battles as higher leveled monsters do more damage, meaning more health is restored. In some cases wearing this necklace would also encourage players not to bring any food with them as they can get their health restored with

AttributesValues
rdf:type
rdfs:label
  • Absorbing necklace
rdfs:comment
  • The absorbing necklace is a thunderstone necklace enchanted by the spell Enchant Level 8 Jewellery. Although it doesn't give the player any additional stats, it has a very useful special ability. When worn, it reduces all damage dealt to the player by 50% and heals 30% of that to the player, for example, if a monster has dealt 2000 damage to a player, then only 1000 LP is taken away from the player and 333 lp (rounded up) is restored to the player. The special ability DOES work on poison, so if a player is poisoned then they will be cured. This would help a lot in boss battles as higher leveled monsters do more damage, meaning more health is restored. In some cases wearing this necklace would also encourage players not to bring any food with them as they can get their health restored with
Strength
  • 0(xsd:integer)
dcterms:subject
store
  • No
Examine
  • I'm invincible!... Well, nearly!
Tradeable
  • No
mainDamage
  • 0(xsd:integer)
Equipable
  • Yes
degrades
  • No
destroy
  • Drop
offAccuracy
  • 0(xsd:integer)
Quest
  • No
offDamage
  • 0(xsd:integer)
mainAccuracy
  • 0(xsd:integer)
dbkwik:runescapefa...iPageUsesTemplate
Prayer
  • 0(xsd:integer)
Stackable
  • No
Defence
  • 0(xsd:integer)
Slot
  • Neck
Magic
  • 0(xsd:integer)
Name
  • Absorbing necklace
Value
  • 1550000(xsd:integer)
offType
  • N/A
Members
  • Yes
Weight
  • 0(xsd:integer)
Class
  • None
Life
  • 0(xsd:integer)
Ranged
  • 0(xsd:integer)
Requirements
  • None
mainType
  • N/A
abstract
  • The absorbing necklace is a thunderstone necklace enchanted by the spell Enchant Level 8 Jewellery. Although it doesn't give the player any additional stats, it has a very useful special ability. When worn, it reduces all damage dealt to the player by 50% and heals 30% of that to the player, for example, if a monster has dealt 2000 damage to a player, then only 1000 LP is taken away from the player and 333 lp (rounded up) is restored to the player. The special ability DOES work on poison, so if a player is poisoned then they will be cured. This would help a lot in boss battles as higher leveled monsters do more damage, meaning more health is restored. In some cases wearing this necklace would also encourage players not to bring any food with them as they can get their health restored with the necklace. As with all thunderstone jewelry, the necklace is extremely rare. Since the necklace is untradeable, in order to obtain it, players would need to be lucky enough to gain a thunderstone gem through mining (the chances of finding the gem are greatly increased when using a celestial pickaxe, but this requires 110 Mining and is very expensive). Then players would need level 108 Crafting to turn the gem into a Thunderstone necklace, and finally the player would need 115 Magic to enchant the jewelry.
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