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Magic spells in the Heroes of Might and Magic IV universe are based on five alignments: Life, Death, Nature, Chaos and Order. Each has its own particular School of Magic associated with it, which can be found in a town of the same alignment:

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  • Heroes IV magic
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  • Magic spells in the Heroes of Might and Magic IV universe are based on five alignments: Life, Death, Nature, Chaos and Order. Each has its own particular School of Magic associated with it, which can be found in a town of the same alignment:
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  • Magic spells in the Heroes of Might and Magic IV universe are based on five alignments: Life, Death, Nature, Chaos and Order. Each has its own particular School of Magic associated with it, which can be found in a town of the same alignment: * Holy Cathedrals in Havens, where clerics find new ways to cast the blessings of the Light * Towers of Darkness in Necropolises, where the undead focus on new curses and raising the dead * Institutes of Magic in Academies, where the mages study and improve magics of the mind * Sorcerer's Guilds in Asylums, where renegade wizards experiment with fire control spells * Druid's Halls in Preserves, where the ancient wisdom of summoning spells is kept
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