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An Entity of Type : dbkwik:resource/e0so0XgubZ0sw-zQq0yaZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Dying is the status of being unconscious due to low hit points. A character whose hit points have just fallen negative or zero falls to this state, and is unavailable until the end of the encounter. When the encounter ends, dying characters are automatically resurrected at 1 hit point as if raise dead was cast upon them. Dying characters are considered dead during the encounter, and this means only raise dead and resurrection are possible to force dying characters to rise again during the encounter.

AttributesValues
rdf:type
rdfs:label
  • Dying
  • DYING
rdfs:comment
  • Dying is the status of being unconscious due to low hit points. A character whose hit points have just fallen negative or zero falls to this state, and is unavailable until the end of the encounter. When the encounter ends, dying characters are automatically resurrected at 1 hit point as if raise dead was cast upon them. Dying characters are considered dead during the encounter, and this means only raise dead and resurrection are possible to force dying characters to rise again during the encounter.
  • DYING is a track in the PACHISLOT BIOHAZARD 6 ORIGINAL SOUND TRACK album, produced by the Capcom Sound Team for the 2015 game PACHISLOT BIOHAZARD 6.
  • Dying is some really bad stuff that can happen to you. It's even worse than an orgasm, although some scientists have claimed it is a type of orgasm. The side effects of dying can be looking nasty, disfigurement, mutilation, injury and death, though of the previous only death is present in most cases.
  • Dying is a file that can be found in Resident Evil 5.
  • "Dying" is a song by Colin Moulding. It appeared on the 1986 album Skylarking.
  • A dying character is unconscious and near death. She has –1 to –9 current hit points. A dying character can take no actions and is unconscious. At the end of each round (starting with the round in which the character dropped below 0 hit points), the character rolls d% to see whether she becomes stable. She has a 10% chance to become stable. If she does not, she loses 1 hit point. If a dying character reaches –10 hit points, she is dead.
  • Dying is a condition, normally applied if an adventurer drops to 0 hit points. * The creature unconscious . * The creature makes a death saving throw every round. Failing three death saving throws before a rest results in death, as does reaching the negative bloodied value in hit points. * The condition ends as soon as the creature receives healing. (The character is conscious, but remains prone.) Monsters don't normally receive this condition, as they are either automatically killed at 0 hit points, or knocked unconscious.
Length
  • 65.0
dcterms:subject
dbkwik:resident-ev...iPageUsesTemplate
dbkwik:residentevi...iPageUsesTemplate
dbkwik:uncyclopedi...iPageUsesTemplate
dbkwik:freed20/pro...iPageUsesTemplate
Album
  • PACHISLOT BIOHAZARD 6 ORIGINAL SOUND TRACK
Game
  • Resident Evil 5
Name
  • DYING
Room
Composer
  • Capcom Sound Team
abstract
  • Dying is the status of being unconscious due to low hit points. A character whose hit points have just fallen negative or zero falls to this state, and is unavailable until the end of the encounter. When the encounter ends, dying characters are automatically resurrected at 1 hit point as if raise dead was cast upon them. Dying characters are considered dead during the encounter, and this means only raise dead and resurrection are possible to force dying characters to rise again during the encounter.
  • DYING is a track in the PACHISLOT BIOHAZARD 6 ORIGINAL SOUND TRACK album, produced by the Capcom Sound Team for the 2015 game PACHISLOT BIOHAZARD 6.
  • Dying is some really bad stuff that can happen to you. It's even worse than an orgasm, although some scientists have claimed it is a type of orgasm. The side effects of dying can be looking nasty, disfigurement, mutilation, injury and death, though of the previous only death is present in most cases.
  • Dying is a file that can be found in Resident Evil 5.
  • Dying is a condition, normally applied if an adventurer drops to 0 hit points. * The creature unconscious . * The creature makes a death saving throw every round. Failing three death saving throws before a rest results in death, as does reaching the negative bloodied value in hit points. * The condition ends as soon as the creature receives healing. (The character is conscious, but remains prone.) Monsters don't normally receive this condition, as they are either automatically killed at 0 hit points, or knocked unconscious. Dying creatures may be stabilized with a DC 15 Heal skill check. When receiving healing, the hit point total is first increased to 0 before applying the additional hit points. If the healing effect requires spending a healing surge but none are left, the adventurer still has the hit point total restored to 1. A stable but unconscious character can still regain hit points at the end of an extended rest.
  • "Dying" is a song by Colin Moulding. It appeared on the 1986 album Skylarking.
  • A dying character is unconscious and near death. She has –1 to –9 current hit points. A dying character can take no actions and is unconscious. At the end of each round (starting with the round in which the character dropped below 0 hit points), the character rolls d% to see whether she becomes stable. She has a 10% chance to become stable. If she does not, she loses 1 hit point. If a dying character reaches –10 hit points, she is dead.
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