A great city of the Manmarch, home to 20,000 souls (IV/215). It is plagued by ‘…religious schisms, racial tensions, unscrupulous greed and warring factions with proud leaders’ (III/420). The city lies amongst rich farmlands and meadows in which grow various plants used tom make colourful dyes. Irsmuncast is famous throughout the Manmarch for its weaving, dyeing, carpets, pavilions and tapestry-making. It is a ‘…fair-seeming city’, its walls made of a dull red stone with towers at fifty foot intervals along the battlements. The citizens are of many types (III/236).
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| - A great city of the Manmarch, home to 20,000 souls (IV/215). It is plagued by ‘…religious schisms, racial tensions, unscrupulous greed and warring factions with proud leaders’ (III/420). The city lies amongst rich farmlands and meadows in which grow various plants used tom make colourful dyes. Irsmuncast is famous throughout the Manmarch for its weaving, dyeing, carpets, pavilions and tapestry-making. It is a ‘…fair-seeming city’, its walls made of a dull red stone with towers at fifty foot intervals along the battlements. The citizens are of many types (III/236).
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| - A great city of the Manmarch, home to 20,000 souls (IV/215). It is plagued by ‘…religious schisms, racial tensions, unscrupulous greed and warring factions with proud leaders’ (III/420). The city lies amongst rich farmlands and meadows in which grow various plants used tom make colourful dyes. Irsmuncast is famous throughout the Manmarch for its weaving, dyeing, carpets, pavilions and tapestry-making. It is a ‘…fair-seeming city’, its walls made of a dull red stone with towers at fifty foot intervals along the battlements. The citizens are of many types (III/236). Whenever the hosts of evil spew forth from the Bowels of Orb; the great Rift that scores the world like a black pit in a rotten fruit, Irsmuncast is the city they fall on in their search for new slaves (VI/0). Irsmuncast-nigh-Edge holds back the black tide from the Rift which threatens to swamp the lands of men (IV/0).
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