About: Solid Eye (hardware)   Sponge Permalink

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The Solid Eye bundled with the game is a cardboard attachment that clips onto the PSP in a manner similar to the pictured plastic prototype. Unlike "traditional" 3D glasses, which use red and blue lenses to create 3D effects through forcing the eyes to recompile an anaglyph image (i.e. merging two layers with red and blue outlines, respectively, into a single image with black outlines), the Solid Eye works by allowing the user to view a split-screen of two near-exact images (the split-screen effect is evident when Solid Eye content is displayed on a PSP without the attachment) and merge the two feeds into a single 3D feed by resolving the contrast differences.

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  • Solid Eye (hardware)
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  • The Solid Eye bundled with the game is a cardboard attachment that clips onto the PSP in a manner similar to the pictured plastic prototype. Unlike "traditional" 3D glasses, which use red and blue lenses to create 3D effects through forcing the eyes to recompile an anaglyph image (i.e. merging two layers with red and blue outlines, respectively, into a single image with black outlines), the Solid Eye works by allowing the user to view a split-screen of two near-exact images (the split-screen effect is evident when Solid Eye content is displayed on a PSP without the attachment) and merge the two feeds into a single 3D feed by resolving the contrast differences.
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dbkwik:metalgear/p...iPageUsesTemplate
abstract
  • The Solid Eye bundled with the game is a cardboard attachment that clips onto the PSP in a manner similar to the pictured plastic prototype. Unlike "traditional" 3D glasses, which use red and blue lenses to create 3D effects through forcing the eyes to recompile an anaglyph image (i.e. merging two layers with red and blue outlines, respectively, into a single image with black outlines), the Solid Eye works by allowing the user to view a split-screen of two near-exact images (the split-screen effect is evident when Solid Eye content is displayed on a PSP without the attachment) and merge the two feeds into a single 3D feed by resolving the contrast differences. Overuse of the Solid Eye attachment and/or assisted viewing of Solid Eye content can cause epileptic symptoms in some players. "SOLID ON!" and "SOLID OFF!" buffer screens are displayed whenever the player enters or exits a viewing mode for Solid Eye content, warning of these effects and providing a safe opportunity to attach or remove the Solid Eye as necessary.
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