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An Entity of Type : dbkwik:resource/jnlOaBNAQ9_fe7mPJeeHsw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Doom64 EX is a reimplementation of Doom 64 by Samuel "Kaiser" Villarreal. It is based on Doom3D, though rewritten for OpenGL rather than DirectX, and including some bug fixes from Boom and MBF. It aims to recreate the look and feel of Doom 64 as closely as possible, based on specifications obtained through reverse engineering, similarly to how Kaiser also created SvStrife. The first public version of Doom64 EX was released on July 10, 2008.

AttributesValues
rdf:type
rdfs:label
  • Doom64 EX
  • Doom64 EX
rdfs:comment
  • Doom64 EX es una reimplementación de Doom 64 motorizado por Samuel "Kaiser" Villarreal. Se basa en Doom3D , aunque reescrito para OpenGL en vez de DirectX, y que incluye algunas correcciones de errores de Boom y MBF. La primera versión pública de Doom64 EX fue liberada a comienzos del año 2008. Su objetivo es recrear el aspecto y la sensación de Doom 64 lo más fielmente posible, en base a las especificaciones obtenidas mediante ingeniería inversa, de manera similar a cómo Kaiser también creó SvStrife y Chocolate Strife.
  • Doom64 EX is a reimplementation of Doom 64 by Samuel "Kaiser" Villarreal. It is based on Doom3D, though rewritten for OpenGL rather than DirectX, and including some bug fixes from Boom and MBF. It aims to recreate the look and feel of Doom 64 as closely as possible, based on specifications obtained through reverse engineering, similarly to how Kaiser also created SvStrife. The first public version of Doom64 EX was released on July 10, 2008.
Version
  • 25(xsd:integer)
dcterms:subject
dbkwik:resource/J7_G0Uj9eJol-Dve00YCfQ==
  • Doom 64
primero
  • 10(xsd:integer)
dbkwik:resource/P-Osw5HZ55Toa4EaXx5MUA==
  • Samuel Villarreal
antes
Plataforma
  • PC
rows
  • 2(xsd:integer)
Reason
  • Active
Nombre
  • Doom64 EX
titulo
  • Doom64 EX
dbkwik:resource/KeRSD9m8zjXLeBTgxqGZIQ==
  • Kex 2
dbkwik:es.doom/pro...iPageUsesTemplate
dbkwik:doom/proper...iPageUsesTemplate
Title
  • Doom64 EX
imagen
  • Doom64_EX.png
abstract
  • Doom64 EX is a reimplementation of Doom 64 by Samuel "Kaiser" Villarreal. It is based on Doom3D, though rewritten for OpenGL rather than DirectX, and including some bug fixes from Boom and MBF. It aims to recreate the look and feel of Doom 64 as closely as possible, based on specifications obtained through reverse engineering, similarly to how Kaiser also created SvStrife. The first public version of Doom64 EX was released on July 10, 2008. Compared to the Doom 64: Absolution TC, the principal difference is that Doom64 EX uses the original data. A tool provided with the port can create a DOOM64.WAD IWAD from the ROM.
  • Doom64 EX es una reimplementación de Doom 64 motorizado por Samuel "Kaiser" Villarreal. Se basa en Doom3D , aunque reescrito para OpenGL en vez de DirectX, y que incluye algunas correcciones de errores de Boom y MBF. La primera versión pública de Doom64 EX fue liberada a comienzos del año 2008. Su objetivo es recrear el aspecto y la sensación de Doom 64 lo más fielmente posible, en base a las especificaciones obtenidas mediante ingeniería inversa, de manera similar a cómo Kaiser también creó SvStrife y Chocolate Strife.
is dbkwik:resource/KeRSD9m8zjXLeBTgxqGZIQ== of
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