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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The save game menu screen allows the player to save his/her progress on a game slot. While some games have a limited number of slots to choose from, others give the player an unlimited amount. When the player only has a certain number of slots, eventually, (s)he'll have to overwrite the progress of one of the existing slots.

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  • Save Game
  • Save game
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  • The save game menu screen allows the player to save his/her progress on a game slot. While some games have a limited number of slots to choose from, others give the player an unlimited amount. When the player only has a certain number of slots, eventually, (s)he'll have to overwrite the progress of one of the existing slots.
  • Save Game is the name of an ability possessed to some degree by most or all protagonists of Paper Computer Games. Although the specifics vary, the most general usage involves the protagonist saying the words "save game", upon his/her/its death or defeat, which will restore the protagonist to an earlier point in the adventure, generally to a point immediately before the defeat, but it can be any point he/she/it remembers.
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abstract
  • Save Game is the name of an ability possessed to some degree by most or all protagonists of Paper Computer Games. Although the specifics vary, the most general usage involves the protagonist saying the words "save game", upon his/her/its death or defeat, which will restore the protagonist to an earlier point in the adventure, generally to a point immediately before the defeat, but it can be any point he/she/it remembers. Additionally, especially in modern games, protagonists can save game even without having been killed or defeated. It's one of the main ways to experiment within a game, consequence-free.
  • The save game menu screen allows the player to save his/her progress on a game slot. While some games have a limited number of slots to choose from, others give the player an unlimited amount. When the player only has a certain number of slots, eventually, (s)he'll have to overwrite the progress of one of the existing slots.
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