About: Gharbad the Weak (Quest)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Gharbad the Weak is located on dungeon level four. At first, he will beg for mercy, promising to make something special for the hero if his life is spared. When the hero returns after leaving a sufficient distance (approximately 1 screen length away from Gharbad, this is not time-dependent), Gharbad will give the hero a magic item as proof that Gharbad will keep his end of the bargain. When the above condition is replicated, he will tell the hero that he is almost done creating the promised item. Finally, on the fourth visit, Gharbad will attack, claiming the item he made is too good for the hero to use. Defeating him will yield another magic item, and the completion of this quest. Probability seems to be exceptionally high that his 2nd drop (upon death) is a mace-type item (running the ga

AttributesValues
rdfs:label
  • Gharbad the Weak (Quest)
rdfs:comment
  • Gharbad the Weak is located on dungeon level four. At first, he will beg for mercy, promising to make something special for the hero if his life is spared. When the hero returns after leaving a sufficient distance (approximately 1 screen length away from Gharbad, this is not time-dependent), Gharbad will give the hero a magic item as proof that Gharbad will keep his end of the bargain. When the above condition is replicated, he will tell the hero that he is almost done creating the promised item. Finally, on the fourth visit, Gharbad will attack, claiming the item he made is too good for the hero to use. Defeating him will yield another magic item, and the completion of this quest. Probability seems to be exceptionally high that his 2nd drop (upon death) is a mace-type item (running the ga
dbkwik:diablo/prop...iPageUsesTemplate
abstract
  • Gharbad the Weak is located on dungeon level four. At first, he will beg for mercy, promising to make something special for the hero if his life is spared. When the hero returns after leaving a sufficient distance (approximately 1 screen length away from Gharbad, this is not time-dependent), Gharbad will give the hero a magic item as proof that Gharbad will keep his end of the bargain. When the above condition is replicated, he will tell the hero that he is almost done creating the promised item. Finally, on the fourth visit, Gharbad will attack, claiming the item he made is too good for the hero to use. Defeating him will yield another magic item, and the completion of this quest. Probability seems to be exceptionally high that his 2nd drop (upon death) is a mace-type item (running the gamut from club to maul).
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