The 32in24 Series is a continuous, experimental mapping project produced by the YEDS team, or "Yeoman Engineers and Designers of Software." The original 32in24 consisted of a 32 map DM megawad created entirely in 24 hours, on June 17, 2007. 32in24 megawads are typically designed for online gamemodes, and see some play on deathmatch servers on both ZDaemon and Skulltag, but the most heavily used wad is 32in24 CTF, which sees regular play on CTF servers and in IDL competition. The eleventh and most recent 32in24 was released on November 5, 2011.
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - The 32in24 Series is a continuous, experimental mapping project produced by the YEDS team, or "Yeoman Engineers and Designers of Software." The original 32in24 consisted of a 32 map DM megawad created entirely in 24 hours, on June 17, 2007. 32in24 megawads are typically designed for online gamemodes, and see some play on deathmatch servers on both ZDaemon and Skulltag, but the most heavily used wad is 32in24 CTF, which sees regular play on CTF servers and in IDL competition. The eleventh and most recent 32in24 was released on November 5, 2011.
|
dcterms:subject
| |
dbkwik:doom/proper...iPageUsesTemplate
| |
Title
| - 32(xsd:integer)
- Diet 32in24
|
ID
| - 15027(xsd:integer)
- 15086(xsd:integer)
- 15096(xsd:integer)
- 15115(xsd:integer)
- 15251(xsd:integer)
- 15397(xsd:integer)
- 15456(xsd:integer)
- 15555(xsd:integer)
- 15960(xsd:integer)
- 16246(xsd:integer)
|
abstract
| - The 32in24 Series is a continuous, experimental mapping project produced by the YEDS team, or "Yeoman Engineers and Designers of Software." The original 32in24 consisted of a 32 map DM megawad created entirely in 24 hours, on June 17, 2007. 32in24 megawads are typically designed for online gamemodes, and see some play on deathmatch servers on both ZDaemon and Skulltag, but the most heavily used wad is 32in24 CTF, which sees regular play on CTF servers and in IDL competition. The eleventh and most recent 32in24 was released on November 5, 2011.
|