About: Blade of Awe   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Could this be the real thing? The wielder of this legendary artifact is granted massive power.

AttributesValues
rdfs:label
  • Blade of Awe
rdfs:comment
  • Could this be the real thing? The wielder of this legendary artifact is granted massive power.
  • The weapon's Base and Random damage increase based on your Level. This affects all normal Player attacks and weapon Specials. * Base:= round((0.00375*PowLvl^2 + 0.5625*PowLvl + 5.25)/2/(1+0.03*PowLvl)) * Rand:= round(2*((0.0075*PowLvl^2 + 1.125*PowLvl + 10.5)/2/(1+0.03*PowLvl) - Base)) * BTH := round(PowLvl/8) See Appendix
Level
  • 0(xsd:integer)
dcterms:subject
Sell
  • N/A
Dmg
  • 3(xsd:integer)
dbkwik:adventurequ...iPageUsesTemplate
Element
  • Earth is the default element otherwise it is the element of your Non-drop Armour
Power
  • CharacterLevel-5 , Mastercraft
loc
  • Find all the pieces in Rare Treasure Chests and then give the pieces to Valencia to Forge. The 5 pieces are: Stonewrit, Handle, Hilt, Blade and Runes. Once you have completed the Blade of Awe, you can then swap it for any of the Awe weapons by visiting Valencia in Battleon, and selecting Visit Grumbugly, then selecting Weapon Exchange. The semi-permanent swap will cost 20 Z-Tokens.
Type
DESC
  • The wielder of this legendary artifact is granted massive power. Even death is subjugated by this awe inspiring magical blade. The blade does extra damage the higher your level.
Price
  • N/A
imgwidth
  • 120(xsd:integer)
SpecialType
  • The Blade of Awe has 6 unique special skills
IMG
  • Blade of Awe Earth.png
bth
  • 0(xsd:integer)
abstract
  • Could this be the real thing? The wielder of this legendary artifact is granted massive power.
  • The weapon's Base and Random damage increase based on your Level. This affects all normal Player attacks and weapon Specials. * Base:= round((0.00375*PowLvl^2 + 0.5625*PowLvl + 5.25)/2/(1+0.03*PowLvl)) * Rand:= round(2*((0.0075*PowLvl^2 + 1.125*PowLvl + 10.5)/2/(1+0.03*PowLvl) - Base)) * BTH := round(PowLvl/8) See Appendix
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