About: Increase HP Recovery   Sponge Permalink

An Entity of Type : dbkwik:resource/CXLf8saZH35f7bPtKMC5qA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Increase HP Recovery can be considered the backbone of the Swordsman classes. For every 10 seconds that elapse while a character remains on the same tile without manually moving themselves away from it, a certain amount of HP dependent on the skill level and the character's Max HP will be restored. Healing items will also restore more health.

AttributesValues
rdf:type
rdfs:label
  • Increase HP Recovery
rdfs:comment
  • Increase HP Recovery can be considered the backbone of the Swordsman classes. For every 10 seconds that elapse while a character remains on the same tile without manually moving themselves away from it, a certain amount of HP dependent on the skill level and the character's Max HP will be restored. Healing items will also restore more health.
Level
  • 10(xsd:integer)
dcterms:subject
job class
Cast Time
  • none
Cooldown
  • none
dbkwik:ragnarok/pr...iPageUsesTemplate
Category
  • Buff
Name
  • Increase HP Recovery
Type
  • Passive
Requirements
  • none
abstract
  • Increase HP Recovery can be considered the backbone of the Swordsman classes. For every 10 seconds that elapse while a character remains on the same tile without manually moving themselves away from it, a certain amount of HP dependent on the skill level and the character's Max HP will be restored. Healing items will also restore more health.
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