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An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:Quake1.gif Entering Death Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Entering Death is a Single Player level in Q2. This level also has the same geometry as Ultimate Destruction, most of the differences besides texturing are in regards to Enemy and Ammo placement. This level has the same geometry as Harmony, though placement of Ammo and Weapons is entirely different.

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  • Entering Death
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  • File:Quake1.gif <default>Entering Death</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Entering Death is a Single Player level in Q2. This level also has the same geometry as Ultimate Destruction, most of the differences besides texturing are in regards to Enemy and Ammo placement. This level has the same geometry as Harmony, though placement of Ammo and Weapons is entirely different.
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Game
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  • 22(xsd:integer)
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  • File:Quake1.gif <default>Entering Death</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Entering Death is a Single Player level in Q2. This level also has the same geometry as Ultimate Destruction, most of the differences besides texturing are in regards to Enemy and Ammo placement. This level has the same geometry as Harmony, though placement of Ammo and Weapons is entirely different.
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