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| - Released: 1991 Authors: Michael Lee ISBN: 1-55560-137-5 Pages: 64 Edition: First Status/Availability: out of print/very rare Plot: A wounded dragon suffering from amnesia hires the PCs to find out who he is, and why he is wounded. Based on the clues and an earring he gives the PCs, their investigation leads them to a jeweler's store, where they find records pointing to company called Emerging Futures Unlimited (or "EF" for short). This company denies all involvement, but is of course the main enemy—they send a team to warn the PCs, among whose members if Blackwing, the elven mercenary from Bottled Demon. Further clues point to a nightclub where the PCs are met by representatives from Ares who assume the PCs work for EF, and warn them to quit. From there, leads point to an ork working for t
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abstract
| - Released: 1991 Authors: Michael Lee ISBN: 1-55560-137-5 Pages: 64 Edition: First Status/Availability: out of print/very rare Plot: A wounded dragon suffering from amnesia hires the PCs to find out who he is, and why he is wounded. Based on the clues and an earring he gives the PCs, their investigation leads them to a jeweler's store, where they find records pointing to company called Emerging Futures Unlimited (or "EF" for short). This company denies all involvement, but is of course the main enemy—they send a team to warn the PCs, among whose members if Blackwing, the elven mercenary from Bottled Demon. Further clues point to a nightclub where the PCs are met by representatives from Ares who assume the PCs work for EF, and warn them to quit. From there, leads point to an ork working for the dragon, and depending on the PCs' actions earlier he might have to be rescued from Knight Errant. Finally, Ares moves in to secure the dragon in the hospital, and the ork persuades the PCs to stage a rescue. Blackwing's team also makes an attempt on the dragon's life at this point, leading to a grand, three-way firefight to wrap up the adventure. Thoughts: This adventure I like, it starts out straightforward and then turns back on itself to become quite complex, but still survivable for the runners. In the end, though, it's essentially a no-win situation for the PCs (yes, they get paid, but that's about it for them), so players wanting to change the world for the better may not like its ending. Similar Products: A Killing Glare, Ivy & Chrome Survey Rating: 6.1 (18 votes)
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