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This page catalogues the information provided in the Fallout Bible series, created by Chris Avellone during the development of Van Buren. Status - This includes statements including all of Bibles 1-4, 7, and 8 and parts of 5. __TOC__

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  • Fallout Bible reference guide by subject
rdfs:comment
  • This page catalogues the information provided in the Fallout Bible series, created by Chris Avellone during the development of Van Buren. Status - This includes statements including all of Bibles 1-4, 7, and 8 and parts of 5. __TOC__
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Statement
  • 2130(xsd:integer)
  • 1.893456E9
  • 6.31152E9
  • 864000.0
  • 1.57788E9
  • The BOS have limited contact with ghouls but see them Ghouls as “Filthy Scavangers”
  • The Easter Egg in New Reno is intended to do nothing
  • Chris Holland scripted the Craps and Roulette tables iN Fallout 2
  • Melchior's pets were not in the Military Base during Enclave occupation
  • The Burrows was to be a Farming and Hunting community of small animals
  • Deathclaw pay homage to the Shadowclaws in Wasteland -
  • The armory was overstocked with weapons and ammo and not provided with a lock.
  • The Los Angeles / Cathedral vault is unnumbered and a demonstration or test vault
  • “The Doctor's" experiments include centaurs, floaters, deathclaw and people
  • The religion of the glow teaches there are gods in the glow, and used the original founders journals talking about “masters” as proof
  • The player can bring back Chi-Pa’s journal for proof they visited the glow.
  • The purpose of the strap under the Super Mutants lip is...
  • A few humans located the village prior to 2120 but were either turned away or killed
  • The town was lush, and had a river running through it.
  • T-Bone, a Jackal has been contracted to capture and sell the S'lanter children to a caravan owned by P.T.Barnum
  • The Adobe buildings in the Burrows were human looking on the outside, but not on the inside
  • Frank Horrigan's mutation is the result of many DNA and physiological changes
  • The Glow” gets its name from an original survivor of the Glow heading back to the location and turning back after all he could see was a great big glow
  • The Jungle contains traps. This will results in the player being ambushed by den dwellers and then assisted by tip dwellers, and eventually stopped by Rinar
  • Of the one thousand people who entered Vault 68, there was only one woman.
  • Any stat gain in the Glow is a bug, not FEV
  • Appoitnment of Elders
  • Brahmin include FEV related mutations
  • Brotherhood dislike Super Mutants
  • Centaurs are too vicious to tame
  • Centaurs originate from the Master
  • Chris felt myron was developed too much
  • Dave Hendee designed the Hub Police
  • Deathclaws originally were designed with hair
  • Dogmeat was intended to be Jake’s dog
  • Dogmeat was originally going to be called Dogshit
  • The encounter with the Jackals divided the community between those who became den-dwellers and prioritised security, with the more technological inclined staying in adobe buildings
  • Ending Dialogue as per FO2 .
  • Craps and Roulette are not included in Fallout, later coded into Fallout 2
  • FEV causes sterility in some creatures
  • Fallout is NOT in wastelands Timeline
  • Frank Horrigan is a mutant in power armour
  • Geckos are flesh and blood
  • Ghouls still reside in necropolis
  • Ghouls were exposed to both Radiation and FEV.
  • The EPA site was to be a pre war industrial waste management site.
  • Goris is Gruthar's Son
  • Goris took regular scholarly Trips
  • Goris's color is due to
  • Harold is not a ghoul
  • Harolds transformation is FEV related
  • Horrigan has low intelligence
  • Horses did not survive the great war
  • Jungle type plants grow in the burrows
  • Knights see combat and go on patrols
  • Goris explained away his appearance amongst humans as being disfigured
  • Mantises include FEV mutations
  • Mariposa was under Enclave control pre-war
  • Mek can guide the player to the glow
  • Military base was originally noted as Base Omega
  • Military prisoners used to test FEV
  • Minshen died in 2050
  • S’Lanter have communal property for all but homes. Homes however were treated differently, with trespassers facing ostracisation for a month.
  • Rather than taking sympathy on the poor souls that have come to Vault City for protection, she has instead taken the view that these "outlanders" were simply not strong or smart enough to achieve what Vault City has, and thus, are inferior
  • Neres-Ka lead the mutant animals from the Glow
  • P.T.Barnum found and created several of his exhibits
  • Paladins are appointed from Knights
  • Richard Grey / Moreau is from Vault 8
  • Rinar has a house behind the great tree
  • Scott Bennie designed Dr Wu in the Cathedral
  • Scott Bennie designed some of the Hub
  • Scott Bennie designed the mysterious stranger perk
  • Scott Bennie wrote some of the pain messages
  • Some Ants include FEV mutations
  • Some Mules survived as seen in Fallout 1
  • Spore plants are FEV mutated Venus fly traps
  • S’Lanter means kindred
  • Talking heads were designed by Scott Rodenheizer
  • The Abbey was supposed to be a Jesuit location
  • The Burrows starts the quest to find the glow
  • The Correct spelling is Vault-Tec
  • The Enclave created the Wanamingos as a weapon
  • The Enclave retreated to locations across the US
  • The Hub is willing to trade with the S’lanter
  • The Khans were supposed to have a tire armor set.
  • The Master is a Telepath
  • The Master was neurolinked to the Vault's computer
  • The Master was the first and last Telepath
  • The Mourning song dates from Neres-Ka’s death
  • The Overseer was aware of the Vault experiment
  • The S’Lanter brought texts from the glow
  • The S’Lanter in the Burrows came from the glow
  • The S’lanter met the Jackals in 2106
  • The UN broke up
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