| Attributes | Values |
|---|
| rdf:type
| |
| rdfs:label
| - Lizard Templar
- Lizard Templar
- Lizard Templar
|
| rdfs:comment
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
|
| walksaround
| |
| strongagainst
| |
| implemented
| |
| Behavior
| - Lizard templars will fight until death.
- Lizard templars will fight until death.
|
| weakagainst
| |
| creatureclass
| - Reptiles
- Reptiles
- Reptiles
|
| bestiaryclass
| |
| senseinvis
| |
| paraimmune
| |
| fireDmgMod
| |
| convince
| |
| deathDmgMod
| |
| iceDmgMod
| |
| immuneto
| |
| walksthrough
| |
| Summon
| |
| actualname
| |
| hpDrainDmgMod
| |
| holyDmgMod
| |
| energyDmgMod
| |
| physicalDmgMod
| |
| MaxDmg
| |
| earthDmgMod
| |
| pushable
| |
| bestiarylevel
| |
| pushobjects
| |
| isboss
| |
| bestiarytext
| - The proud holy warriors of the lizard race follow a strange code of honour which cannot be understood by the other races. Part of this code seems to be fighting valiantly the warm-blooded races which they regard as intruders in their realm. Their thick scale skin, their incredible toughness and their unwavering determination to win a fight had made the lizard people the dominating race in Tiquanda for a long time. Even their enemies must credit them skilfulness and elegance in the usage of their exotic weapons. Probably, lizards see a fight as a religious experience. Their fighting style is obviously very formalised yet very efficient. The snake-like blade-dance that they perform in combat is only clouded by their overconfidence and their inability to accept defeat.
|
| bestiaryname
| |
| drownDmgMod
| |
| illusionable
| |
| Loot
| |
| primarytype
| - Low Class Lizards
- Lizards
- Low Class Lizards
|
| dbkwik:es.tibia/pr...iPageUsesTemplate
| |
| dbkwik:sv.tibia/pr...iPageUsesTemplate
| |
| dbkwik:tibia/prope...iPageUsesTemplate
| |
| Article
| |
| Armor
| |
| Name
| - Lizard Templar
- Lizard Templar
- Lizard Templar
|
| Abilities
| |
| Exp
| |
| Ratio
| - 0(xsd:integer)
- 378(xsd:integer)
|
| plural
| |
| Notes
| - They often appear along with other Lizards. These creatures attack with melee attacks only, and aren't very fast; thus, an easy kill for paladins and mages. Even though it has a huge amount of hitpoints, its attacks are rather weak, so they won't be a problem for experienced knights either. These creatures can be skinned with an Obsidian Knife. See also: Lizard Leather/Skinning.
- They often appear along with other lizards. These creatures attack with melee attacks only, and aren't very fast; thus, an easy kill for paladins and mages. Even though it has a huge amount of hitpoints. Its attacks are rather weak, so they won't be a problem for experienced knights either.
- They often appear along with other Lizards. These creatures attack with melee attacks only, and aren't very fast; thus, an easy kill for paladins and mages. Even though it has a huge amount of hitpoints. Its attacks are rather weak, so they won't be a problem for experienced knights either.
|
| Sounds
| |
| HP
| |
| Location
| - Chor , the lizard city south-east from Port Hope. They can also be found in Yalahar's Foreigner Quarter and in Zzaion.
- Chor , the lizard city south-east from Port Hope. They can also be found in Yalahar's Foreigner Quarter and in Zzaion.
- Chor , the lizard city south-east from Port Hope. They can also be found in Yalahar's Foreigner Quarter.
|
| Strategy
| - Mages and Paladins: Run away from them while shooting runes or bolts; be careful while running, or you will run into another respawn.
- Mages and Paladins: Run away from them while shooting runes or bolts; be careful while running, or you will run into another respawn.
- Mages and Paladins: Run away from them while shooting runes or bolts; be careful while running, or you will run into another respawn.
- Knights: If you are skilled enough, the templar shouldn't be much of a problem. Just attack it, and be careful so you don't get surrounded. Level 55 with skills 70/70 and it should be easy with decent equipment.
- Knights: If you are skilled enough, the templar shouldn't be much of a problem. Just attack it, and be careful so you don't get surrounded. Level 55 with skills 70/70 and it should be easy with decent equipment.
- Knights: If you are skilled enough, the templar shouldn't be much of a problem. Just attack it, and be careful so you don't get surrounded. Level 55 with skills 70/70 and it should be easy with decent equipment.
|
| runsat
| |
| abstract
| - __NOEDITSECTION__ __NOWYSIWYG__
- __NOWYSIWYG__
|
| is droppedBy
of | |
| is dbkwik:resource/28qXpL53oq_13RfhBIYd0g==
of | |