About: Lizard Templar   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Lizard Templar
  • Lizard Templar
  • Lizard Templar
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
walksaround
  • Fire, Energy
strongagainst
implemented
  • 7(xsd:double)
Behavior
  • Lizard templars will fight until death.
  • Lizard templars will fight until death.
weakagainst
creatureclass
  • Reptiles
  • Reptiles
  • Reptiles
bestiaryclass
  • Reptile
senseinvis
  • ?
paraimmune
  • ?
fireDmgMod
  • 110.0
convince
  • --
  • --
  • --
deathDmgMod
  • 100.0
iceDmgMod
  • 90.0
immuneto
walksthrough
  • Poison
Summon
  • --
  • --
  • --
actualname
  • lizard templar
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 100.0
energyDmgMod
  • 80.0
physicalDmgMod
  • 100.0
MaxDmg
  • 70(xsd:integer)
earthDmgMod
  • 0.0
pushable
  • No
  • No
bestiarylevel
  • Easy
pushobjects
  • Yes
  • Yes
isboss
  • no
  • no
  • no
bestiarytext
  • The proud holy warriors of the lizard race follow a strange code of honour which cannot be understood by the other races. Part of this code seems to be fighting valiantly the warm-blooded races which they regard as intruders in their realm. Their thick scale skin, their incredible toughness and their unwavering determination to win a fight had made the lizard people the dominating race in Tiquanda for a long time. Even their enemies must credit them skilfulness and elegance in the usage of their exotic weapons. Probably, lizards see a fight as a religious experience. Their fighting style is obviously very formalised yet very efficient. The snake-like blade-dance that they perform in combat is only clouded by their overconfidence and their inability to accept defeat.
bestiaryname
  • lizardtemplar
drownDmgMod
  • 100(xsd:integer)
illusionable
  • yes
  • yes
  • yes
Loot
  • 0(xsd:integer)
primarytype
  • Low Class Lizards
  • Lizards
  • Low Class Lizards
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:sv.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Article
  • a
Armor
  • 26(xsd:integer)
Name
  • Lizard Templar
  • Lizard Templar
  • Lizard Templar
Abilities
Exp
  • 155(xsd:integer)
Ratio
  • 0(xsd:integer)
  • 378(xsd:integer)
plural
  • lizard templars
Notes
  • They often appear along with other Lizards. These creatures attack with melee attacks only, and aren't very fast; thus, an easy kill for paladins and mages. Even though it has a huge amount of hitpoints, its attacks are rather weak, so they won't be a problem for experienced knights either. These creatures can be skinned with an Obsidian Knife. See also: Lizard Leather/Skinning.
  • They often appear along with other lizards. These creatures attack with melee attacks only, and aren't very fast; thus, an easy kill for paladins and mages. Even though it has a huge amount of hitpoints. Its attacks are rather weak, so they won't be a problem for experienced knights either.
  • They often appear along with other Lizards. These creatures attack with melee attacks only, and aren't very fast; thus, an easy kill for paladins and mages. Even though it has a huge amount of hitpoints. Its attacks are rather weak, so they won't be a problem for experienced knights either.
Sounds
  • "Hissss!".
  • "Hissss!".
HP
  • 410(xsd:integer)
Location
  • Chor , the lizard city south-east from Port Hope. They can also be found in Yalahar's Foreigner Quarter and in Zzaion.
  • Chor , the lizard city south-east from Port Hope. They can also be found in Yalahar's Foreigner Quarter and in Zzaion.
  • Chor , the lizard city south-east from Port Hope. They can also be found in Yalahar's Foreigner Quarter.
Strategy
  • Mages and Paladins: Run away from them while shooting runes or bolts; be careful while running, or you will run into another respawn.
  • Mages and Paladins: Run away from them while shooting runes or bolts; be careful while running, or you will run into another respawn.
  • Mages and Paladins: Run away from them while shooting runes or bolts; be careful while running, or you will run into another respawn.
  • Knights: If you are skilled enough, the templar shouldn't be much of a problem. Just attack it, and be careful so you don't get surrounded. Level 55 with skills 70/70 and it should be easy with decent equipment.
  • Knights: If you are skilled enough, the templar shouldn't be much of a problem. Just attack it, and be careful so you don't get surrounded. Level 55 with skills 70/70 and it should be easy with decent equipment.
  • Knights: If you are skilled enough, the templar shouldn't be much of a problem. Just attack it, and be careful so you don't get surrounded. Level 55 with skills 70/70 and it should be easy with decent equipment.
runsat
  • 0(xsd:integer)
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
is droppedBy of
is dbkwik:resource/28qXpL53oq_13RfhBIYd0g== of
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