About: Stamina Mode   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Stamina is a Special Melee option in SSBM, and a Special Brawl option (under the name of Stamina) in SSBB. In both games, it gives all characters a "life bar" of sorts, which must be depleted to defeat characters (rather than KOing them). Once a character reaches 0HP or are KO'd, they are out of the game. When the character reaches 0HP, the character flashes red. In Melee, choosing Stamina Mode fixes the stamina at 150HP for two, three, or four players; in Brawl, players can select their HP individually via the Handicap option, ranging from 1 to 300.

AttributesValues
rdf:type
rdfs:label
  • Stamina Mode
rdfs:comment
  • Stamina is a Special Melee option in SSBM, and a Special Brawl option (under the name of Stamina) in SSBB. In both games, it gives all characters a "life bar" of sorts, which must be depleted to defeat characters (rather than KOing them). Once a character reaches 0HP or are KO'd, they are out of the game. When the character reaches 0HP, the character flashes red. In Melee, choosing Stamina Mode fixes the stamina at 150HP for two, three, or four players; in Brawl, players can select their HP individually via the Handicap option, ranging from 1 to 300.
  • The user can go into a mode or form made for stamina, allowing the user to last for a long time without tiring. The user also is able to last long without food, water, oxygen, sleep and other things the body would usually need.
dcterms:subject
Row 1 info
  • Go into a stamina and endurance mode
Row 1 title
  • Power/Ability to:
Box Title
  • Stamina Mode
Caption
  • Age in his Nodos form, Bellcross can not only survive in the vacuum of space, but can fight for weeks without tiring.
dbkwik:powerlistin...iPageUsesTemplate
imagewidth
  • 300(xsd:integer)
BGCOLOR
  • black
abstract
  • Stamina is a Special Melee option in SSBM, and a Special Brawl option (under the name of Stamina) in SSBB. In both games, it gives all characters a "life bar" of sorts, which must be depleted to defeat characters (rather than KOing them). Once a character reaches 0HP or are KO'd, they are out of the game. When the character reaches 0HP, the character flashes red. In Melee, choosing Stamina Mode fixes the stamina at 150HP for two, three, or four players; in Brawl, players can select their HP individually via the Handicap option, ranging from 1 to 300.
  • The user can go into a mode or form made for stamina, allowing the user to last for a long time without tiring. The user also is able to last long without food, water, oxygen, sleep and other things the body would usually need.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software