This is the first Roundhead enemy introduced to players. Like the Smiley Walkers, they use melee attacks, making them easy to take down with ranged attacks. However, this enemy is continuously in large groups of other enemies. A high-damaging melee character can defeat this enemy easily, especially when slowed by an Ice attack. Due to the stage's heavy enemy clusters, a class with an Area of Effect weapon, such as a Gladiator or Sniper, may be needed to attack this enemy. This is essentially a highly improved version of the Green Smiley Walker from Opening Street.
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| - This is the first Roundhead enemy introduced to players. Like the Smiley Walkers, they use melee attacks, making them easy to take down with ranged attacks. However, this enemy is continuously in large groups of other enemies. A high-damaging melee character can defeat this enemy easily, especially when slowed by an Ice attack. Due to the stage's heavy enemy clusters, a class with an Area of Effect weapon, such as a Gladiator or Sniper, may be needed to attack this enemy. This is essentially a highly improved version of the Green Smiley Walker from Opening Street.
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Head
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Attack
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Drops
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head colour
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Agi
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peak exp
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body colour
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peak lvl
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ExpAGI
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LV
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Gold
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Range
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Movement
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Name
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N
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Exp
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Link
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at
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Species
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Icon
| - Green Roundhead Walker.png
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to
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from
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IMG
| - Green Roundhead Walker.png
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LP
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Location
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abstract
| - This is the first Roundhead enemy introduced to players. Like the Smiley Walkers, they use melee attacks, making them easy to take down with ranged attacks. However, this enemy is continuously in large groups of other enemies. A high-damaging melee character can defeat this enemy easily, especially when slowed by an Ice attack. Due to the stage's heavy enemy clusters, a class with an Area of Effect weapon, such as a Gladiator or Sniper, may be needed to attack this enemy. This is essentially a highly improved version of the Green Smiley Walker from Opening Street.
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