About: Green Roundhead Walker   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This is the first Roundhead enemy introduced to players. Like the Smiley Walkers, they use melee attacks, making them easy to take down with ranged attacks. However, this enemy is continuously in large groups of other enemies. A high-damaging melee character can defeat this enemy easily, especially when slowed by an Ice attack. Due to the stage's heavy enemy clusters, a class with an Area of Effect weapon, such as a Gladiator or Sniper, may be needed to attack this enemy. This is essentially a highly improved version of the Green Smiley Walker from Opening Street.

AttributesValues
rdfs:label
  • Green Roundhead Walker
rdfs:comment
  • This is the first Roundhead enemy introduced to players. Like the Smiley Walkers, they use melee attacks, making them easy to take down with ranged attacks. However, this enemy is continuously in large groups of other enemies. A high-damaging melee character can defeat this enemy easily, especially when slowed by an Ice attack. Due to the stage's heavy enemy clusters, a class with an Area of Effect weapon, such as a Gladiator or Sniper, may be needed to attack this enemy. This is essentially a highly improved version of the Green Smiley Walker from Opening Street.
Head
  • Roundhead
Attack
dcterms:subject
Drops
  • Emerald 2
head colour
  • 32(xsd:integer)
Agi
  • 50(xsd:integer)
peak exp
  • 200(xsd:integer)
body colour
  • 996633(xsd:integer)
peak lvl
  • 21(xsd:integer)
ExpAGI
  • 95(xsd:double)
LV
  • 21(xsd:integer)
dbkwik:danball/pro...iPageUsesTemplate
Gold
  • 80(xsd:integer)
Range
  • 40(xsd:integer)
Movement
  • walking
Name
  • Green Roundhead Walker
N
  • 1(xsd:integer)
Exp
  • 200(xsd:integer)
Link
  • Green Roundhead Walker
at
  • 10(xsd:integer)
Species
  • Walker
Icon
  • Green Roundhead Walker.png
to
  • 31(xsd:integer)
from
  • 11(xsd:integer)
IMG
  • Green Roundhead Walker.png
LP
  • 300(xsd:integer)
Location
  • Seaside 1
abstract
  • This is the first Roundhead enemy introduced to players. Like the Smiley Walkers, they use melee attacks, making them easy to take down with ranged attacks. However, this enemy is continuously in large groups of other enemies. A high-damaging melee character can defeat this enemy easily, especially when slowed by an Ice attack. Due to the stage's heavy enemy clusters, a class with an Area of Effect weapon, such as a Gladiator or Sniper, may be needed to attack this enemy. This is essentially a highly improved version of the Green Smiley Walker from Opening Street.
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