About: Gurun   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Enemy name Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Gurun is an enemy that appears in Super Bomberman 3. It is a flying robot with sharp, rotating blades. Gurun moves at a normal pace, turning at intersections. It will pursue players who come to close to it. Periodically, Gurun will jump into the air and begin flying with its whirling blades. In this mode, the robot can pass over Soft Blocks, but it cannot fire bullets. It will eventually return to the ground again. Require 2 hits to destroy.

AttributesValues
rdfs:label
  • Gurun
rdfs:comment
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Gurun is an enemy that appears in Super Bomberman 3. It is a flying robot with sharp, rotating blades. Gurun moves at a normal pace, turning at intersections. It will pursue players who come to close to it. Periodically, Gurun will jump into the air and begin flying with its whirling blades. In this mode, the robot can pass over Soft Blocks, but it cannot fire bullets. It will eventually return to the ground again. Require 2 hits to destroy.
dcterms:subject
Sprite
dbkwik:bomberman/p...iPageUsesTemplate
Appearances
  • Super Bomberman 3
Name
  • Gurun
Score
  • Super Bomberman 3: 800
JPName
  • グルーン
HP
  • 2(xsd:integer)
Strategy
  • Whim
abstract
  • <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Gurun is an enemy that appears in Super Bomberman 3. It is a flying robot with sharp, rotating blades. Gurun moves at a normal pace, turning at intersections. It will pursue players who come to close to it. When the stage begins, Gurun moves on the ground. If a player lines up with it horizontally or vertically, it will stop and fire a bullet in the direction of the player - even if there are bombs, Soft Blocks, Hard Blocks, or other obstacles in the way. The bullet flies in a straight line until it hits an object. It destroys Soft Blocks, detonates bombs, and damages players on impact. Periodically, Gurun will jump into the air and begin flying with its whirling blades. In this mode, the robot can pass over Soft Blocks, but it cannot fire bullets. It will eventually return to the ground again. Require 2 hits to destroy.
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