About: Diablo (Diablo III)   Sponge Permalink

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The final battle with Diablo takes place atop the Crystal Arch of the High Heavens after fighting your way through the Silver Spire to reach the Pinnacle of Heaven at the end of Act IV. With all seven Evils embodied in him, he is not an easy fight. Followers cannot go with you to the fight against him (except in Adventure Mode), so prepare yourself accordingly. The battle consists of three major phases, each of which can last as long as needed (as Diablo has no enrage timer). There are two Health Wells on the left and right sides of the central ring, but they are not available in phase 2.

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  • Diablo (Diablo III)
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  • The final battle with Diablo takes place atop the Crystal Arch of the High Heavens after fighting your way through the Silver Spire to reach the Pinnacle of Heaven at the end of Act IV. With all seven Evils embodied in him, he is not an easy fight. Followers cannot go with you to the fight against him (except in Adventure Mode), so prepare yourself accordingly. The battle consists of three major phases, each of which can last as long as needed (as Diablo has no enrage timer). There are two Health Wells on the left and right sides of the central ring, but they are not available in phase 2.
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  • The final battle with Diablo takes place atop the Crystal Arch of the High Heavens after fighting your way through the Silver Spire to reach the Pinnacle of Heaven at the end of Act IV. With all seven Evils embodied in him, he is not an easy fight. Followers cannot go with you to the fight against him (except in Adventure Mode), so prepare yourself accordingly. The battle consists of three major phases, each of which can last as long as needed (as Diablo has no enrage timer). There are two Health Wells on the left and right sides of the central ring, but they are not available in phase 2. I Am Legion: Diablo has five major attacks over the course of the battle, along with some supporting abilities. While he looks pretty agile, he is actually moving and attacking very slowly, compensated by his high damage and ability list. * Slash: a rapid melee strike with Diablo's hoof, claw, armblade or tail, dealing average Physical damage. * Fireball: a ground-based missile that, upon reaching any target or obstacle, explodes into a pool of fire, doing high Fire damage over time if you're caught in it. * Flame Circle (similar to Diablo II equivalent): creates a circle of ground-based fireballs, each doing average Fire damage, moving in all directions. These do not leave a pool of fire. * Fire Wall: creates a fast-moving wall of fireballs, similar to Flame Circle, but with an arc and moving faster and further. Deals same damage as Flame Circle. * Bone Prison: creates a series of black pools on the ground, trying to create them as close to the player as possible. If caught in it, Diablo will teleport to you, grab you by the throat and drain your health before slamming you into the floor. This attack cannot actually kill a hero (reducing to 1 Life instead), but is often followed by a Slash. Some defensive abilities can be used while grabbed. Note that Bone Prison stuns the character instead of immobilizing them, so Teleporting out will not be possible. * Teleport: used both to get closer to ranged characters and to avoid melee combat. Used automatically if player gets caught into the Bone Prison. The Realm of Terror: after suffering enough damage (about 65%), Diablo stuns you and shunts you off to his Realm of Terror, essentially a dark and shadowy counterpart of the Crystal Arch you've been fighting him in, but without Healing Wells. Here, you will need to fight two major enemies. * Shadow of Diablo: has roughly half the total health of Diablo in phase 1, uses all the same tactics of Diablo during the first phase and should be fought the same way. However, from time to time he disappears, spawning a number of Shadow Clones equal to the number of players ingame. After 30 seconds or once the Shadow Clone is dead, Shadow of Diablo will return. * Prime Evil's Curse: places one of the seven curses on you for 12 seconds, which are various debuffs. For example, Baal's curse deals damage over time, Diablo's curse greatly reduces healing received, and Mephisto's curse increases both damage taken and damage done. * Shadow Clone: appears at the beginning of the fight, and either every 45 seconds or after the Shadow of Diablo loses a third of its total health. The Shadow Clone takes the form of your primary class (one clone per player) and uses many of your abilities, not necessarily those you have active at a time. These abilities deal considerable damage, plus any special effects they might have, usually without Runes, and Shadow Clones have average health, so killing them as soon as possible is advised. Upon death, each Shadow Clone drops a guaranteed Health Globe. This Wretched Light Must Be Eradicated: once you defeat the Shadow of Diablo and escape the Realm of Terror, Diablo heals back to at least 65% and becomes more aggressive with his teleports and attacks. He also gains two more abilities: * Dash: grealy increases Diablo's movement speed for a short time, making it very hard to run away from him. * Red Lightning Hose: identical to Diablo II ability, charged up for 1.5 seconds, and then unleashed in the same direction as Diablo is facing (slightly adjustable to keep track on the target), deals very high Fire or Lightning damage (to which you are more vulnerable to) if you get caught in the beam. If players lack the necessary protections to continue fighting through the attack, they can avoid the attack by either taking cover behind one of the two heavenly crystals in the Arch, or by outrunning it. Continue whittling away at his health and avoiding his attacks until his lifebar is down to around 5% of his total HP, at which point the "Destroy Diablo" objective appears. At this point, the battle is won: you can hit him with everything you wish (the goal is to bring him to 1%), or just deal a bit more damage and then stand and watch. After some time, Diablo's body will explode, and his corpse collapses to the ground. After a short cutscene, the fight is over, and loot is dropped.
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