During production on both the TV series and the film in February 2016, Adam Rudman announced that a video game based on both the series and the film was in development to be released in the summer of 2016. Activision agreed to publish the game, however they had to choose either Beenox, Infinity Ward, Raven Software, Toys for Bob, Treyarch, or Vicarious Visions to develop the game. Eventually, they chose Vicarious Visions to develop all versions of the game. A Universal Odyssey version of the game was also in development, and was set to be developed by Sierra Entertainment, but was cancelled when Activision's CEO, Eric Hirschberg, ordered its cancellation to "make his mark".
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| - Nature Cat: The Video Game
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| - During production on both the TV series and the film in February 2016, Adam Rudman announced that a video game based on both the series and the film was in development to be released in the summer of 2016. Activision agreed to publish the game, however they had to choose either Beenox, Infinity Ward, Raven Software, Toys for Bob, Treyarch, or Vicarious Visions to develop the game. Eventually, they chose Vicarious Visions to develop all versions of the game. A Universal Odyssey version of the game was also in development, and was set to be developed by Sierra Entertainment, but was cancelled when Activision's CEO, Eric Hirschberg, ordered its cancellation to "make his mark".
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| - Microsoft Windows
- Mac OS X
- Nintendo 3DS
- Wii U
- PlayStation 4
- Xbox One
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| - Nature Cat: The Video Game
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abstract
| - During production on both the TV series and the film in February 2016, Adam Rudman announced that a video game based on both the series and the film was in development to be released in the summer of 2016. Activision agreed to publish the game, however they had to choose either Beenox, Infinity Ward, Raven Software, Toys for Bob, Treyarch, or Vicarious Visions to develop the game. Eventually, they chose Vicarious Visions to develop all versions of the game. A Universal Odyssey version of the game was also in development, and was set to be developed by Sierra Entertainment, but was cancelled when Activision's CEO, Eric Hirschberg, ordered its cancellation to "make his mark". The game was also going to be ported to the Xbox 360, but due to the fact that the Xbox 360 was ending production, Activision decided to move the game into the Xbox One.
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