The user can disable anything, including technology, movement, powers, physical laws, ability to die, concepts, etc., temporarily or permanently. Disabling is not to be confused with negating. When something is negated it is canceled out. When something is disabled, it's put out of action/stopped.
Attributes | Values |
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rdf:type
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rdfs:label
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rdfs:comment
| - The user can disable anything, including technology, movement, powers, physical laws, ability to die, concepts, etc., temporarily or permanently. Disabling is not to be confused with negating. When something is negated it is canceled out. When something is disabled, it's put out of action/stopped.
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Summary
| - Strike to the enemy's leg, reduces protection and Knight's block chance.
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dcterms:subject
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debuff
| - Protection: -40%,-47%,-54%,-61%,-68%;
Block chance:-40,-45,-50,-55,-60;
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Row 1 info
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gcd
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Row 1 title
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Affects
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Cooldown
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dbkwik:regnum/prop...iPageUsesTemplate
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Box Title
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Discipline
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Name
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Type
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Caption
| - Pokémon with the move Disable can not only disable an opponent’s movement, but also their attacks/powers.
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dbkwik:powerlistin...iPageUsesTemplate
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imagewidth
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Duration
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Class
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BGCOLOR
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Description
| - Strike to the opponent's leg, that hinders her mobility.
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Cost
| - 200220240260280(xsd:double)
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Notes
| - Disabling can help Warriors deal more damage by reducing their opponents armour.
Documented changes
*Version 1.0.6 : Block chance penalization fixed.
*Version 1.0.0 : Block reduction reduced. Protection reduction reduced slightly. Cooldown reduced slightly.
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Casting
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Position
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Quote
| - "A warrior knows defense comes from the fighter, not the armor"
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abstract
| - The user can disable anything, including technology, movement, powers, physical laws, ability to die, concepts, etc., temporarily or permanently. Disabling is not to be confused with negating. When something is negated it is canceled out. When something is disabled, it's put out of action/stopped.
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