About: Need for Speed: Hot Pursuit (2010)/Hot Pursuit   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Racers compete against each other to be the first to cross the finish line whilst SCPD units are tasked with busting all racers before any of them can reach the finish line. Each participant of a hot pursuit has a damage meter shown above their vehicle with segments highlighting their current structural rigidity. The damage meter of a vehicle can be lowered by ramming them and targeting equipment usage towards them. Depleting a vehicle's damage meter will wreck them and leave their vehicle inoperable for the remainder of the event.

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  • Need for Speed: Hot Pursuit (2010)/Hot Pursuit
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  • Racers compete against each other to be the first to cross the finish line whilst SCPD units are tasked with busting all racers before any of them can reach the finish line. Each participant of a hot pursuit has a damage meter shown above their vehicle with segments highlighting their current structural rigidity. The damage meter of a vehicle can be lowered by ramming them and targeting equipment usage towards them. Depleting a vehicle's damage meter will wreck them and leave their vehicle inoperable for the remainder of the event.
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dbkwik:nfs/property/wikiPageUsesTemplate
abstract
  • Racers compete against each other to be the first to cross the finish line whilst SCPD units are tasked with busting all racers before any of them can reach the finish line. Each participant of a hot pursuit has a damage meter shown above their vehicle with segments highlighting their current structural rigidity. The damage meter of a vehicle can be lowered by ramming them and targeting equipment usage towards them. Depleting a vehicle's damage meter will wreck them and leave their vehicle inoperable for the remainder of the event. Nitrous can be utilised by both factions during an event. Racers earn nitrous by performing dangerous driving maneuvers and interaction with other participating vehicles, but SCPD units will regenerate nitrous once reaching a high rate of speed and can earn supplements by interacting with racers. Either side can earn a refill by wrecking a vehicle being driven by a member of the opposite faction. Finishing a hot pursuit below third will not count as a completed event in the racer career. Finishing a hot pursuit event with less than the pass bust requirement will not count as a completed event in the SCPD career.
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