About: Shadowdancer (4e Paragon Path)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Prerequisite: Rogue, Trained in Acrobatics

AttributesValues
rdfs:label
  • Shadowdancer (4e Paragon Path)
rdfs:comment
  • Prerequisite: Rogue, Trained in Acrobatics
Requirement
  • You must be wielding a light blade.
  • You must be weilding a light blade.
Level
  • 11(xsd:integer)
  • 12(xsd:integer)
  • 20(xsd:integer)
Attack
  • Dexterity
dcterms:subject
author name
  • Sam Kay
keyword
  • Weapon
  • Teleportation
  • Arcane
  • Beast
Hit
  • 2(xsd:integer)
actionType
  • Standard Action
  • Move Action
rangemod
  • Weapon
  • weapon
dbkwik:dungeons/pr...iPageUsesTemplate
Range
  • Melee
  • Personal
Defense
  • Reflex
Special
  • You can use this power any number of times per encounter, with the limitation that you can only use this power to teleport a maximum of 12 squares per encounter.
date created
  • 6(xsd:integer)
Status
  • Complete
Name
  • Shadowstrike
  • Shadow Jump
  • Flickering Shadows
Type
  • Utility
  • Attack
flavor
  • You step back into the darkness, then flit behind your foe, so fast that they see only flickering shadow before your blade finds them.
  • You dance so fast that your foe sees only a flickering shadow. You and your spiritshadow strike him down before he sees the shadows assail him.
  • Stepping into the shadow, you dance past your foes into the darkness behind them, so fast that all they see is a shadow flitting from darkness to darkness.
Class
  • Shadowdancer
Target
  • One creature
Usage
  • Encounter
  • Daily
Owner
  • Paragon Class
Effect
  • Teleport up to 6 squares. This teleportation must begin and end in an area of dim light or darkness.
  • Teleport 4 squares before you attack. This teleportation must begin and end in an area of dim light or darkness.
  • You and your beast can teleport a combined distance of up to 4 squares. This teleportation must begin and end in an area of dim light or darkness. You can divide this distance between you and your beast as you choose.
secondaryattack
  • Beast's attack bonus
miss
  • Make a secondary attack.
secondarydefense
  • Reflex
secondaryhit
  • 2(xsd:integer)
secondarytarget
  • The primary target
abstract
  • Prerequisite: Rogue, Trained in Acrobatics
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