The Cyclops Hull Module MK1 is an Upgrade Module that increases the dive depth of the Cyclops by 400 meters. It can be added by placing the module inside a Cyclops' upgrade console located in the engine room. The player first needs to find a Cyclops Hull Module MK 1 Fragment and scan it with the Scanner, or retrieve its Blueprint from a Data Box. The Cyclops Hull Module MK1 can only be crafted by the Cyclops Upgrade Fabricator. Note: The Cyclops Hull Module MK1's effects do not stack.
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rdfs:label
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rdfs:comment
| - The Cyclops Hull Module MK1 is an Upgrade Module that increases the dive depth of the Cyclops by 400 meters. It can be added by placing the module inside a Cyclops' upgrade console located in the engine room. The player first needs to find a Cyclops Hull Module MK 1 Fragment and scan it with the Scanner, or retrieve its Blueprint from a Data Box. The Cyclops Hull Module MK1 can only be crafted by the Cyclops Upgrade Fabricator. Note: The Cyclops Hull Module MK1's effects do not stack.
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dcterms:subject
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acqired from
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Item ID
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ITEM
| - Aluminum Oxide Crystal
- Nickel Ore
- Plasteel Ingot
- Cyclops Pressure Compensator
- Cyclops Pressure Compensator Fragment
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dbkwik:subnautica/...iPageUsesTemplate
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Title
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machine
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Description
| - Rearranges the submarine hull's atomic structure to increase safe diving depth.
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TAB
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Result
| - Cyclops Hull Module MK2
- Cyclops Pressure Compensator
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debugspawn
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Attribute
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Image
| - Damaged Fragment 2.png
- Cyclops Pressure Compensator.png
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Count
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Location
| - * Blood Kelp Zone
* Grand Reef
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Size
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Crafting
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fragments
| - 2(xsd:integer)
- *Fragments
*Data Box
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hull integrity
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abstract
| - The Cyclops Hull Module MK1 is an Upgrade Module that increases the dive depth of the Cyclops by 400 meters. It can be added by placing the module inside a Cyclops' upgrade console located in the engine room. The player first needs to find a Cyclops Hull Module MK 1 Fragment and scan it with the Scanner, or retrieve its Blueprint from a Data Box. The Cyclops Hull Module MK1 can only be crafted by the Cyclops Upgrade Fabricator. Note: The Cyclops Hull Module MK1's effects do not stack.
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