About: Arcanists/Book of Underdark   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Image:Souljar.PNG The Underdark familiar is the Soul Jar. As with other familiars, you use it by paying 20 health points per level, which you can do up to 5 times. If you die then you will respawn at the Jar's location with 20 health points for each level of familiar, and the familiar will be reset to level 0. This does not, however, reset the count of 5 uses. The Soul Jar will not work if: * the user is killed by Light damage (or the Sphere of Healing, if he was a Lich) * the user dies while in water (the finishing blow must knock the opponent into the water), or if the Jar was sunk

AttributesValues
rdfs:label
  • Arcanists/Book of Underdark
rdfs:comment
  • Image:Souljar.PNG The Underdark familiar is the Soul Jar. As with other familiars, you use it by paying 20 health points per level, which you can do up to 5 times. If you die then you will respawn at the Jar's location with 20 health points for each level of familiar, and the familiar will be reset to level 0. This does not, however, reset the count of 5 uses. The Soul Jar will not work if: * the user is killed by Light damage (or the Sphere of Healing, if he was a Lich) * the user dies while in water (the finishing blow must knock the opponent into the water), or if the Jar was sunk
dcterms:subject
dbkwik:funorb/prop...iPageUsesTemplate
abstract
  • Image:Souljar.PNG The Underdark familiar is the Soul Jar. As with other familiars, you use it by paying 20 health points per level, which you can do up to 5 times. If you die then you will respawn at the Jar's location with 20 health points for each level of familiar, and the familiar will be reset to level 0. This does not, however, reset the count of 5 uses. If the Jar falls into the water but is still floating, it will still work (but you will be summoned in water and have to use your turn to teleport out of it). However, if the Jar is sunk it will then work as if you died while in water. (A Jar can be sunk if an arcanist or minion gets drowned at the Jar's location). The Soul Jar will not work if: * the user is killed by Light damage (or the Sphere of Healing, if he was a Lich) * the user dies while in water (the finishing blow must knock the opponent into the water), or if the Jar was sunk The Soul Jar is the only familiar that doesn't follow you, instead remaining where you were when you last increased its level. The only way to move it is to use it again in a different location, as long as all 5 uses have not been used.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software