About: Orshabaal   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Orshabaal
  • Orshabaal
  • Orshabaal
  • Orshabaal
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
  • 'Bold text' Orshabaal is a creature from the pits of hell. It has the ability to summon from 1-2 demon at a time so people of low level should be carefull when battling this since they can KO (kill you in one hit). They are stronger than demon but weaker than ifritz. Strategy when battling: Knights: have a shield and a one handed sword and one or more ultimate healing runes may be needed if you are a low level. High level knights can easily solo an orshabaal in 2 or 3 hits.189.201.84.60 13:55, June 7, 2010 (UTC)
dcterms:subject
immunities
strongagainst
implemented
  • 7(xsd:double)
Behavior
  • Orshabaal runs away in low health.
weakagainst
secondarytype
  • Bosses
  • Bosses
creatureclass
  • Demons
  • Demon Lords
  • Demon Lords
senseinvis
  • yes
paraimmune
  • yes
fireDmgMod
  • 0.0
convince
  • --
  • --
  • --
deathDmgMod
  • 50.0
iceDmgMod
  • 101(xsd:integer)
immuneto
Summon
  • --
  • --
  • --
hpDrainDmgMod
  • 0(xsd:integer)
holyDmgMod
  • 101(xsd:integer)
energyDmgMod
  • 100(xsd:integer)
physicalDmgMod
  • 80(xsd:integer)
  • 100(xsd:integer)
MaxDmg
  • 5000(xsd:integer)
earthDmgMod
  • 0.0
isboss
  • yes
  • yes
  • yes
drownDmgMod
  • 100(xsd:integer)
Loot
  • 0(xsd:integer)
primarytype
  • Demon Lords
  • Demons
  • Demons
dbkwik:es.tibia/pr...iPageUsesTemplate
dbkwik:sv.tibia/pr...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Armor
  • 90(xsd:integer)
Name
  • Orshabaal
  • Orshabaal
  • Orshabaal
Abilities
  • Melee , Berserk, Great Fireball , Great Energy Beam , Strong Haste, Self Healing, Summons 0-4 Demons.
  • Melee , Berserk, Great Fireball , Great Energy Beam , Strong Haste, Self Healing, Summons 0-4 Demons.
  • Summons 0-4 Demons, Melee , Berserk, Great Fireball , Great Energy Beam , Strong Haste, Self Healing.
Exp
  • 10000(xsd:integer)
  • ~10000
Link
  • undefined Orshabaal was first sighted on Pacera, Aug 26th 2005. He was first killed on Titania, Sept 11th 2005. To all players on the world it appears, 3 messages are broadcasted in white text. *"Orshabaal's minions are working on his return to the World. LEAVE Edron at once, mortals." *"Orshabaal is about to make his way into the mortal realm. Run for your lives!" *"Orshabaal has been summoned from hell to plague the lands of mortals again."
Ratio
  • 0(xsd:integer)
  • 495(xsd:integer)
Notes
  • 7.0
  • File:orshabaal416ra3.jpg
  • Image:Orshabaal1.gif
  • orshabaal416ra3.jpg
  • It's a Demon Lord - lesser of the Demon Overlord but still dangerous. Whenever you think the world is safe and all the monsters have been killed, when you least expect it, Orshabaal surfaces. It is a Demon Lord who normally hides very deep down in the depths of The Edron Hero Cave. Its magical and physical powers are overwhelming! Many brave heroes have fallen by the great fireball and energy beam it utilizes. To make matters worse, it flees when it reaches red health, and if the adventurers are not fast enough in killing it, Orshabaal's vile healing magic will allow it to return to the fray. Whenever it chooses to raid a world it won't come alone, it brings a lot of Demons as company to help spread death and disaster. It drops the mighty Thunder Hammer. Even though Orshabaal has since lost his title of strongest monster, he remains the most infamous, due to his spawn location on the surface . You are able to use Blessed Wooden Stake on his corpse as well as on all his summoned demon's corpses, in order to get Demon Dust. Sometimes Orshabaal gets trapped by his own Demons because he doesn't kill his summons like Scarabs kill Larvas. The quickest kill of this feisty monster was an astonishing 7 seconds on Lunara.
Sounds
  • "PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!"; "YOU ARE DOOMED!"; "ORSHABAAL IS BACK!"; "Be prepared for the day my masters will come for you!"; "SOULS FOR ORSHABAAL!".
  • "PRAISED BE MY MASTERS, THE RUTHLESS SEVEN!"; "YOU ARE DOOMED!"; "ORSHABAAL IS BACK!"; "Be prepared for the day my masters will come for you!"; "SOULS FOR ORSHABAAL!".
HP
  • 20500(xsd:integer)
  • 22500(xsd:integer)
  • ~20500
Location
  • North of Edron near the Dragon Lair in the stone circle .
  • North of Edron near the Dragon Lair in the stone circle .
  • North of Edron near the Dragon Lair in the stone circle .
Strategy
  • Lure it to the famous spot near the entrance of Cyclopolis. When it's at red health, shoot Magic Walls so it can't run away. The blocker should party mode with the shooters and get the loot ASAP after killing it. Since it's likely the blocker won't be able to heal quickly enough when Orshabaal performs a strong combo, it is advised to have at least a few mages using Ultimate Healing or Exura Sio on the blocker. A good strategy is luring the Orshabaal into a place that you can hold just it between 2 trees, or in a corridor where 1-2 Demons limit it's movement, helping avoid the line-of-sight attacks. Also its possible to use a medium level char as bait to lure him in a place where he will get trapped by his summons, after that people can easily shoot and Orshabaal won't move until its near death. Also, keep in mind that when the blocker is blocking Orshabaal, it will still tend to use Great Fireball and Great Energy Beam, so you may want to stand diagonal and quite a way back from it to avoid these attacks or you may experience a quick death.
  • Lure it to the famous spot near the entrance of Cyclopolis. When it's at red health, shoot Magic Walls so it can't run away. The blocker should party mode with the shooters and get the loot ASAP after killing it. Since it's likely the blocker won't be able to heal quickly enough when Orshabaal performs a strong combo, it is advised to have at least a few mages using Ultimate Healing or Exura Sio on the blocker. A good strategy is luring the Orshabaal into a place that you can hold just it between 2 trees, or in a corridor where 1-2 Demons limit its movement, helping avoid the line-of-sight attacks. Also its possible to use a medium level char as bait to lure him in a place where he will get trapped by his summons, after that people can easily shoot and Orshabaal won't move until its near death. Also, keep in mind that when the blocker is blocking Orshabaal, it will still tend to use Great Fireball and Great Energy Beam, so you may want to stand diagonal and quite a way back from it to avoid these attacks or you may experience a quick death.
  • Lure it to the famous spot near the entrance of Cyclopolis. When it's at red health, shoot Magic Walls so it can't run away. The blocker should party mode with the shooters and get the loot ASAP after killing it. Since it's likely the blocker won't be able to heal quickly enough when Orshabaal performs a strong combo, it is advised to have at least a few mages using Ultimate Healing or Exura Sio on the blocker. A good strategy is luring the Orshabaal into a place that you can hold just it between 2 trees, or in a corridor where 1-2 Demons limit its movement, helping avoid the line-of-sight attacks. Also its possible to use a medium level char as bait to lure him in a place where he will get trapped by his summons, after that people can easily shoot and Orshabaal won't move until its near death. Also, keep in mind that when the blocker is blocking Orshabaal, it will still tend to use Great Fireball and Great Energy Beam, so you may want to stand diagonal and quite a way back from it to avoid these attacks or you may experience a quick death.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
  • __NOWYSIWYG__
  • 'Bold text' Orshabaal is a creature from the pits of hell. It has the ability to summon from 1-2 demon at a time so people of low level should be carefull when battling this since they can KO (kill you in one hit). They are stronger than demon but weaker than ifritz. Strategy when battling: Knights: have a shield and a one handed sword and one or more ultimate healing runes may be needed if you are a low level. High level knights can easily solo an orshabaal in 2 or 3 hits.189.201.84.60 13:55, June 7, 2010 (UTC) Sorcerers and Druids: You should keep a distance from the orshabaal to avoid meele damage while attacking with runes and deadly spells. If your level 101 u can go to the demon tower in which you can go up the stairs use the spell or runes and come down to heal, this method will kill large numbers of orshabaals and and demons at the same time. Be carefull in last floor theres an ifrit and you may get debug.189.201.84.60 13:55, June 7, 2010 (UTC) Skiller XP
is droppedBy of
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