rdfs:comment
| - How to get the full effect of aging, aging should be cast at the start of the turn and then cast either fire/water branch spells for additional damage depending on if the turn is tock or tick (see Temporal Waves). Note without the special ability Temporal Waves the additional damage of tick/tock can not happen.
- Your character's journey begins at a child phase. Much in line with the traditional family spirit of the DB franchise, your character progresses in age as it levels. But rather than it being gradual, at level 30 you must undergo a quest in which brings you to your adult potential. It is unknown whether or not this quest is mandatory or not. However it is speculated that those who chose to stay children will be at a disadvantage. Those who chose to progress gain benefits in both skills and stats. The aging aspect is speculated to also play into one of the possible ends to your characters life. It is unknown if death by old age is probable, but it is worth mention since aging is just another part of the game.
- Aging is a HUGE mechanic introduced by judbud. This is a mechanic/mode unlocked after completing Back from the underworld Special mission. Towers-and bloons alike, get aged over time.
- Ageing (British English) or aging (American English) is the accumulation of changes in a person over time. Ageing in humans refers to a multidimensional process of physical, psychological, and social change. Some dimensions of ageing grow and expand over time, while others decline. Reaction time, for example, may slow with age, while knowledge of world events and wisdom may expand. Research shows that even late in life, potential exists for physical, mental, and social growth and development.[2] Ageing is an important part of all human societies reflecting the biological changes that occur, but also reflecting cultural and societal conventions. Roughly 100,000 people worldwide die each day of age-related causes.
- Ageing or aging (American English) is the accumulation of changes in an organism or object over time. Ageing in humans refers to a multidimensional process of physical, psychological, and social change. Some dimensions of ageing grow and expand over time, while others decline. Reaction time, for example, may slow with age, while knowledge of world events and wisdom may expand. Research shows that even late in life potential exists for physical, mental, and social growth and development. Ageing is an important part of all human societies reflecting the biological changes that occur, but also reflecting cultural and societal conventions. Age is usually measured in full years -- and months for young children. A person's birthday is often an important event.
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abstract
| - How to get the full effect of aging, aging should be cast at the start of the turn and then cast either fire/water branch spells for additional damage depending on if the turn is tock or tick (see Temporal Waves). Note without the special ability Temporal Waves the additional damage of tick/tock can not happen.
- Ageing (British English) or aging (American English) is the accumulation of changes in a person over time. Ageing in humans refers to a multidimensional process of physical, psychological, and social change. Some dimensions of ageing grow and expand over time, while others decline. Reaction time, for example, may slow with age, while knowledge of world events and wisdom may expand. Research shows that even late in life, potential exists for physical, mental, and social growth and development.[2] Ageing is an important part of all human societies reflecting the biological changes that occur, but also reflecting cultural and societal conventions. Roughly 100,000 people worldwide die each day of age-related causes. Age is measured chronologically, and a person's birthday is often an important event. However the term "ageing" is somewhat ambiguous. Distinctions may be made between "universal ageing" (age changes that all people share) and "probabilistic ageing" (age changes that may happen to some, but not all people as they grow older including diseases such as type two diabetes). Chronological ageing may also be distinguished from "social ageing" (cultural age-expectations of how people should act as they grow older) and "biological ageing" (an organism's physical state as it ages).[citation needed] There is also a distinction between "proximal ageing" (age-based effects that come about because of factors in the recent past) and "distal ageing" (age-based differences that can be traced back to a cause early in person's life, such as childhood poliomyelitis). Differences are sometimes made between populations of elderly people. Divisions are sometimes made between the young old (65–74), the middle old (75–84) and the oldest old (85+). However problematic this is, chronological age does not correlate perfectly with functional age, i.e. two people may be of the same age, but differ in their mental and physical capacities. Each nation, government and non-government organisation has different ways of classifying age. Population ageing is the increase in the number and proportion of older people in society. Population ageing has three possible causes: migration, longer life expectancy (decreased death rate), and decreased birth rate. Ageing has a significant impact on society. Young people tend to commit most crimes, they are more likely to push for political and social change, to develop and adopt new technologies, and to need education. Older people have different requirements from society and government as opposed to young people, and frequently differing values as well. Older people are also far more likely to vote, and in many countries the young are forbidden from voting. Thus, the aged have comparatively more political influence. Recent scientific successes in rejuvenation and extending a lifespan of model animals (mice 2.5 times, yeast and nematodes 10 times) and discovery of variety of species (including humans of advanced ages) having negligible senescence give hope to achieve negligible senescence (cancel ageing) for younger humans, reverse ageing or at least significantly delay it. In spite of the developments mentioned above and the fact that ageing is admitted to be the major cause of mortality in developed worlds, scientists consider anti-ageing and life extension research to be greatly underfunded. Although human life is declared to be a basic value in many societies, there is no strong awareness and thus demand for society to cancel human ageing.
- Your character's journey begins at a child phase. Much in line with the traditional family spirit of the DB franchise, your character progresses in age as it levels. But rather than it being gradual, at level 30 you must undergo a quest in which brings you to your adult potential. It is unknown whether or not this quest is mandatory or not. However it is speculated that those who chose to stay children will be at a disadvantage. Those who chose to progress gain benefits in both skills and stats. The aging aspect is speculated to also play into one of the possible ends to your characters life. It is unknown if death by old age is probable, but it is worth mention since aging is just another part of the game.
- Ageing or aging (American English) is the accumulation of changes in an organism or object over time. Ageing in humans refers to a multidimensional process of physical, psychological, and social change. Some dimensions of ageing grow and expand over time, while others decline. Reaction time, for example, may slow with age, while knowledge of world events and wisdom may expand. Research shows that even late in life potential exists for physical, mental, and social growth and development. Ageing is an important part of all human societies reflecting the biological changes that occur, but also reflecting cultural and societal conventions. Age is usually measured in full years -- and months for young children. A person's birthday is often an important event. The term "ageing" is somewhat ambiguous. Distinctions may be made between "universal ageing" (age changes that all people share) and "probabilistic ageing" (age changes that may happen to some, but not all people as they grow older, such as the onset of Type Two diabetes). Chronological ageing, referring to how old a person is, is arguably the most straightforward definition of ageing and may be distinguished from "social ageing" (society's expectations of how people should act as they grow older) and "biological ageing" (an organism's physical state as it ages). There is also a distinction between "proximal ageing" (age-based effects that come about because of factors in the recent past) and "distal ageing" (age-based differences that can be traced back to a cause early in person's life, such as childhood poliomyelitis). Differences are sometimes made between populations of children;divisions are sometimes made between the young old (65-74), the middle old (75-84) and the old old (those aged 85 and above).(Beyond this,people differ on identifying "oldest old","super-old",and other names for age brackets). However, problematic in this is that chronological age does not correlate perfectly with functional age, i.e. two people may be of the same age, but differ in their mental and physical capacities. Population ageing is the increase in the number and proportion of older people in society. Population ageing has three possible causes: migration, longer life expectancy (decreased death rate), and decreased birth rate. Ageing has a significant impact on society. Young people tend to commit most crimes, they are more likely to push for political and social change, to develop and adopt new technologies, and to need education. Older people have different requirements from society and government as opposed to young people, and frequently differing values as well. Older people are also far more likely to vote, and in many countries the young are forbidden from voting. Thus, the aged have comparatively more political influence.
- Aging is a HUGE mechanic introduced by judbud. This is a mechanic/mode unlocked after completing Back from the underworld Special mission. Towers-and bloons alike, get aged over time.
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