About: Chaos Elemental (3.5e Monster)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When summoned to the Material Plane, an chaos elemental bubbles into view as if boiling into existence. Summoning an chaos elemental gives the summoning spell the Chaos descriptor. Chaos Elementals are extremely vocal, but it's uncertain if the continuous noise they make, which ranges from gentle breezes and whispers to roars and jet engines, is an actual language. In any case, they understand Common.

AttributesValues
rdfs:label
  • Chaos Elemental (3.5e Monster)
rdfs:comment
  • When summoned to the Material Plane, an chaos elemental bubbles into view as if boiling into existence. Summoning an chaos elemental gives the summoning spell the Chaos descriptor. Chaos Elementals are extremely vocal, but it's uncertain if the continuous noise they make, which ranges from gentle breezes and whispers to roars and jet engines, is an actual language. In any case, they understand Common.
dcterms:subject
author name
  • Sulacu
full at
  • 2(xsd:integer)
  • Slam +5 melee
  • Slam +8 melee
Will
  • +0
  • +1
  • +10
  • +2
  • +5
  • +9
Fort
  • +0
  • +10
  • +11
  • +2
  • +4
  • +8
subtypes
  • Chaotic, Extraplanar
  • Extraplanar, Chaotic
DEX
  • 17(xsd:integer)
  • 21(xsd:integer)
  • 25(xsd:integer)
  • 29(xsd:integer)
  • 31(xsd:integer)
  • 33(xsd:integer)
feats
  • Dodge, Flyby Attack, Improved InitiativeB, Weapon FinesseB
  • Flyby Attack, Improved InitiativeB, Weapon FinesseB
  • Alertness, Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB, Mobility, Weapon FinesseB
  • Alertness, Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB, Iron Will, Mobility, Power Attack, Spring Attack, Weapon FinesseB
  • Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB, Weapon FinesseB
  • Alertness, Blind-Fight, Cleave, Combat Reflexes, Dodge, Flyby Attack, Improved InitiativeB, Iron Will, Mobility, Power Attack, Spring Attack, Weapon FinesseB
init
  • +11
  • +14
  • +15
  • +9
  • +13
  • +7
str
  • 10(xsd:integer)
  • 12(xsd:integer)
  • 14(xsd:integer)
  • 18(xsd:integer)
  • 20(xsd:integer)
  • 22(xsd:integer)
touch
  • 14(xsd:integer)
  • 15(xsd:integer)
  • 16(xsd:integer)
  • 17(xsd:integer)
  • 18(xsd:integer)
  • 19(xsd:integer)
CHA
  • 11(xsd:integer)
Grapple
  • -3(xsd:integer)
  • +12
  • +24
  • +28
  • +32
  • +4
adv
  • 3(xsd:integer)
  • 5(xsd:integer)
  • 9(xsd:integer)
  • 17(xsd:integer)
  • 22(xsd:integer)
  • 25(xsd:integer)
BAB
  • +1
  • +12
  • +15
  • +18
  • +3
  • +6
Monster
  • Chaos Elemental, Elder
  • Chaos Elemental, Greater
  • Chaos Elemental, Huge
  • Chaos Elemental, Large
  • Chaos Elemental, Medium
  • Chaos Elemental, Small
sq
  • Damage reduction 5/-, darkvision 60 ft., elemental traits
  • Darkvision 60 ft., elemental traits
  • Damage reduction 10/-, darkvision 60 ft., elemental traits
env
Wis
  • 11(xsd:integer)
dbkwik:dungeons/pr...iPageUsesTemplate
treas
  • None
date created
  • 2008-02-10(xsd:date)
Skills
  • Listen +10, Spot +9
  • Listen +14, Spot +14
  • Listen +29, Spot +29
  • Listen +3, Spot +2
  • Listen +4, Spot +3
  • Listen +6, Spot +5
Speed
  • Fly 100 ft.
Status
  • Pending
org
  • Solitary
Type
  • Elemental
Align
  • Always chaotic neutral
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