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An Entity of Type : dbkwik:resource/X27N2vFnBqtmyrLE3b-ilA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

RayStorm (also known as Layer Section II) is a game developed and published by in 1996 . RayStorm is the 2nd game in the but chronologically has little to do with the rest of the games. It is an improvement of RayForce yet still uses the same principles (the two attack layers). The improvements include two new ships, a special bomb attack (called the Laser Barrage, another attack for full lock-on on a target (which apparently causes 64X damage), and better graphics.

AttributesValues
rdf:type
rdfs:label
  • RayStorm
rdfs:comment
  • RayStorm (also known as Layer Section II) is a game developed and published by in 1996 . RayStorm is the 2nd game in the but chronologically has little to do with the rest of the games. It is an improvement of RayForce yet still uses the same principles (the two attack layers). The improvements include two new ships, a special bomb attack (called the Laser Barrage, another attack for full lock-on on a target (which apparently causes 64X damage), and better graphics.
sameAs
dcterms:subject
Platforms
  • Arcade, PlayStation, Playstation 3, Saturn, PC, iPhone, Xbox 360
Genre
  • Vertical shooter
Caption
  • Playstation cover
dbkwik:shmup/prope...iPageUsesTemplate
Title
  • Raystorm
Modes
  • Two-player
Released
  • 1996(xsd:integer)
Developer
  • Taito
Publisher
  • Taito
abstract
  • RayStorm (also known as Layer Section II) is a game developed and published by in 1996 . RayStorm is the 2nd game in the but chronologically has little to do with the rest of the games. It is an improvement of RayForce yet still uses the same principles (the two attack layers). The improvements include two new ships, a special bomb attack (called the Laser Barrage, another attack for full lock-on on a target (which apparently causes 64X damage), and better graphics.
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