A Maritime Guild is a type of Town Building. It can be constructed only by the Barbarians, High Men and Orcs. To construct a Maritime Guild, a town must be immediately adjacent to a Shore tile, and must already contain both the Ship Yard and the Armory. The Maritime Guild's base construction cost is File:Icon Production.png . The Maritime Guild has no continuous effects of its own, but still requires an Upkeep Cost of File:Icon Gold.png per turn for its maintenance. If you're pressed for Gold, a Maritime Guild can be sold back for File:Icon Gold.png .
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