About: Actor state   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Every actor in Wolfenstein 3D exists in one state at every point in time. This state changes variously to change the actor's status. "Actor" here refers mainly to enemies, though other objects such as projectiles fall under the same category.

AttributesValues
rdfs:label
  • Actor state
rdfs:comment
  • Every actor in Wolfenstein 3D exists in one state at every point in time. This state changes variously to change the actor's status. "Actor" here refers mainly to enemies, though other objects such as projectiles fall under the same category.
dbkwik:wolfenstein...iPageUsesTemplate
abstract
  • Every actor in Wolfenstein 3D exists in one state at every point in time. This state changes variously to change the actor's status. "Actor" here refers mainly to enemies, though other objects such as projectiles fall under the same category.
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