About: Nemesis (Final Fantasy X)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Nemesis is a superboss in Final Fantasy X created by the old man who runs the Monster Arena in the Calm Lands. Nemesis is an Original Creation monster and a color variation of Ultima Weapon. Often nicknamed "Omega Gold", it is the most durable and most challenging enemy in the original versions of the game (Penance and arguably some of the Dark Aeons in the PAL and International versions of the game are harder), with 10,000,000 Hit Points and an array of spells and attacks that can instantly kill even the highest-level, best-equipped parties.

AttributesValues
rdfs:label
  • Nemesis (Final Fantasy X)
rdfs:comment
  • Nemesis is a superboss in Final Fantasy X created by the old man who runs the Monster Arena in the Calm Lands. Nemesis is an Original Creation monster and a color variation of Ultima Weapon. Often nicknamed "Omega Gold", it is the most durable and most challenging enemy in the original versions of the game (Penance and arguably some of the Dark Aeons in the PAL and International versions of the game are harder), with 10,000,000 Hit Points and an array of spells and attacks that can instantly kill even the highest-level, best-equipped parties.
Strength
  • 255(xsd:integer)
dcterms:subject
Ice
  • Absorb
Sleep
  • Immune
equip slot max
  • 4(xsd:integer)
Darkness
  • Immune
bestiary
  • 232(xsd:integer)
overkill
  • 99999(xsd:integer)
Magic Defense
  • 150(xsd:integer)
Rare Steal
Demi
  • Immune
Agility
  • 200(xsd:integer)
Luck
  • 1(xsd:integer)
weapon abilities
  • Break Damage Limit
threaten
  • Immune
Provoke
  • Immune
equip ability min
  • 1(xsd:integer)
Lightning
  • Absorb
Gil
  • 0(xsd:integer)
armor abilities
  • Break HP Limit
overkill ap
  • 55000(xsd:integer)
common steal
silence
  • Immune
Common Drop
power break
  • Immune
holy
  • Absorb
petrify
  • Immune
eject
  • Immune
Rare Drop
mental break
  • Immune
Poison
  • Immune
Delay
  • Immune
armor break
  • Immune
equip drop rate
  • 256(xsd:integer)
resistant to
equip slot min
  • 3(xsd:integer)
magic break
  • Immune
Evasion
  • 0(xsd:integer)
Slow
  • Immune
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 150(xsd:integer)
Water
  • Absorb
Fire
  • Absorb
Magic
  • 255(xsd:integer)
Zombie
  • Immune
Name
  • Nemesis
MP
  • 9999(xsd:integer)
Type
AP
  • 55000(xsd:integer)
Romaji
  • Subete o Koeshimono
Abilities
  • Physical attack, Armageddon, Ethereal Cannon, Ultima, Ultra Spark
zanmato
  • 5(xsd:integer)
Species
sensor
  • Immune
Scan
  • Immune
Japanese
  • すべてを超えし者
PREV
  • Shinryu
Accuracy
  • 150(xsd:integer)
HP
  • 10000000(xsd:integer)
Release
  • FFX
NEXT
  • Braska's Final Aeon
Death
  • Immune
Location
doom count
  • 255(xsd:integer)
ronso rage
monster arena
  • Original
abstract
  • Nemesis is a superboss in Final Fantasy X created by the old man who runs the Monster Arena in the Calm Lands. Nemesis is an Original Creation monster and a color variation of Ultima Weapon. Often nicknamed "Omega Gold", it is the most durable and most challenging enemy in the original versions of the game (Penance and arguably some of the Dark Aeons in the PAL and International versions of the game are harder), with 10,000,000 Hit Points and an array of spells and attacks that can instantly kill even the highest-level, best-equipped parties. To unlock this battle, the player has to capture ten of every fiend (that can be captured) and defeat all the other creations in the Monster Arena. Defeating Nemesis in the HD Remaster version earns the trophy Overcoming The Nemesis.
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