About: Nemesis (Final Fantasy X)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Nemesis is a superboss in Final Fantasy X created by the old man who runs the Monster Arena in the Calm Lands. Nemesis is an Original Creation monster and a color variation of Ultima Weapon. Often nicknamed "Omega Gold", it is the most durable and most challenging enemy in the original versions of the game (Penance and arguably some of the Dark Aeons in the PAL and International versions of the game are harder), with 10,000,000 Hit Points and an array of spells and attacks that can instantly kill even the highest-level, best-equipped parties.

  • Shinryu
  • AttributesValues
    rdfs:label
    • Nemesis (Final Fantasy X)
    rdfs:comment
    • Nemesis is a superboss in Final Fantasy X created by the old man who runs the Monster Arena in the Calm Lands. Nemesis is an Original Creation monster and a color variation of Ultima Weapon. Often nicknamed "Omega Gold", it is the most durable and most challenging enemy in the original versions of the game (Penance and arguably some of the Dark Aeons in the PAL and International versions of the game are harder), with 10,000,000 Hit Points and an array of spells and attacks that can instantly kill even the highest-level, best-equipped parties.
    Strength
    • 255(xsd:integer)
    dcterms:subject
    Ice
    • Absorb
    Sleep
    • Immune
    equip slot max
    • 4(xsd:integer)
    Darkness
    • Immune
    bestiary
    • 232(xsd:integer)
    overkill
    • 99999(xsd:integer)
    Magic Defense
    • 150(xsd:integer)
    Rare Steal
    Demi
    • Immune
    Agility
    • 200(xsd:integer)
    Luck
    • 1(xsd:integer)
    weapon abilities
    • Break Damage Limit
    threaten
    • Immune
    Provoke
    • Immune
    equip ability min
    • 1(xsd:integer)
    Lightning
    • Absorb
    Gil
    • 0(xsd:integer)
    armor abilities
    • Break HP Limit
    overkill ap
    • 55000(xsd:integer)
    common steal
    silence
    • Immune
    Common Drop
    power break
    • Immune
    holy
    • Absorb
    petrify
    • Immune
    eject
    • Immune
    Rare Drop
    mental break
    • Immune
    Poison
    • Immune
    Delay
    • Immune
    armor break
    • Immune
    equip drop rate
    • 256(xsd:integer)
    resistant to
    equip slot min
    • 3(xsd:integer)
    magic break
    • Immune
    Evasion
    • 0(xsd:integer)
    Slow
    • Immune
    dbkwik:final-fanta...iPageUsesTemplate
    dbkwik:finalfantas...iPageUsesTemplate
    Defense
    • 150(xsd:integer)
    Water
    • Absorb
    Fire
    • Absorb
    Magic
    • 255(xsd:integer)
    Zombie
    • Immune
    Name
    • Nemesis
    MP
    • 9999(xsd:integer)
    Type
    AP
    • 55000(xsd:integer)
    Romaji
    • Subete o Koeshimono
    Abilities
    • Physical attack, Armageddon, Ethereal Cannon, Ultima, Ultra Spark
    zanmato
    • 5(xsd:integer)
    Species
    sensor
    • Immune
    Scan
    • Immune
    Japanese
    • すべてを超えし者
    Accuracy
    • 150(xsd:integer)
    HP
    • 10000000(xsd:integer)
    Release
    • FFX
    NEXT
    • Braska's Final Aeon
    Death
    • Immune
    Location
    doom count
    • 255(xsd:integer)
    ronso rage
    monster arena
    • Original
    abstract
    • Nemesis is a superboss in Final Fantasy X created by the old man who runs the Monster Arena in the Calm Lands. Nemesis is an Original Creation monster and a color variation of Ultima Weapon. Often nicknamed "Omega Gold", it is the most durable and most challenging enemy in the original versions of the game (Penance and arguably some of the Dark Aeons in the PAL and International versions of the game are harder), with 10,000,000 Hit Points and an array of spells and attacks that can instantly kill even the highest-level, best-equipped parties. To unlock this battle, the player has to capture ten of every fiend (that can be captured) and defeat all the other creations in the Monster Arena. Defeating Nemesis in the HD Remaster version earns the trophy Overcoming The Nemesis.
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