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| - Thay - Realm of the Red Wizards is a persistent world set in the Forgotten Realms, specifically in Thay. The setting begins the year 1357 DR in the City of Bezantur during the Salamander Wars, a year before the Time of Troubles, and two years before the arrival of the Tuigan Horde and the crusade to stop it (all events that greatly affected the realm of Thay). This persistent world will allow players to join, and even become leaders of, the military, magical, and political forces of one of the most evil lands of Faerûn: Thay.
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| abstract
| - Thay - Realm of the Red Wizards is a persistent world set in the Forgotten Realms, specifically in Thay. The setting begins the year 1357 DR in the City of Bezantur during the Salamander Wars, a year before the Time of Troubles, and two years before the arrival of the Tuigan Horde and the crusade to stop it (all events that greatly affected the realm of Thay). This persistent world will allow players to join, and even become leaders of, the military, magical, and political forces of one of the most evil lands of Faerûn: Thay. Everything for this persistent world is managed in-game by simply logging in to the server. It is not required that players read any external forums or find documents for rules, application guidelines, world background history, etc. In addition, no hak paks are required to play. All that is needed to log in is Hordes of the Underdark and Shadows of Undrentide with the latest patch. The server is found under the "Roleplay" section of GameSpy. One of the primary design goals of this persistent world is to provide new experiences and many options to players every time they decide to adventure in the land of the Red Wizards. To this end, systems have been created that dynamically generate creatures, items, treasure, encounters, traps, quests, and even areas. This provides a world and situations that are always different in some way and presents ever-changing challenges for both new and returning players.
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