About: Repulse-Hand   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

================================================================================ Name: Repulse-Hand Model: Control-Zone Repulse Hand Type: Prop Mods: Repulse-hand adds 1D to repulse-hand damage. User gains repulse-hand skill at 0D. Must buy repulse-hand skill equal to or greater than Strength. Skill and damage are set at time of purchase and may not be improved at a later date. Skill replaces Brawling and brawling parry and may be used for melee parry. For example, if a character wants to buy a repulse-hand at 4D+2, it will cost 4,200 credits.

AttributesValues
rdfs:label
  • Repulse-Hand
rdfs:comment
  • ================================================================================ Name: Repulse-Hand Model: Control-Zone Repulse Hand Type: Prop Mods: Repulse-hand adds 1D to repulse-hand damage. User gains repulse-hand skill at 0D. Must buy repulse-hand skill equal to or greater than Strength. Skill and damage are set at time of purchase and may not be improved at a later date. Skill replaces Brawling and brawling parry and may be used for melee parry. For example, if a character wants to buy a repulse-hand at 4D+2, it will cost 4,200 credits.
dcterms:subject
abstract
  • ================================================================================ Name: Repulse-Hand Model: Control-Zone Repulse Hand Type: Prop Mods: Repulse-hand adds 1D to repulse-hand damage. User gains repulse-hand skill at 0D. Must buy repulse-hand skill equal to or greater than Strength. Skill and damage are set at time of purchase and may not be improved at a later date. Skill replaces Brawling and brawling parry and may be used for melee parry. For example, if a character wants to buy a repulse-hand at 4D+2, it will cost 4,200 credits. A cybernetic prosthetic that deals damage to its victims. ================================================================================
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