Krocuss are small, heavily-shielded molluscoids indigenous to the Torvus Bog of the planet Aether. They are chemotrophs, thriving on toxins that they extract from their surroundings through the use of toxin-absorbing gills. While they are pacifistic by nature, they unfortunately leave an acidic trail behind in their wake as they roam around in search of nourishment due to their natural digestive processes. Their armored plating is so densely compacted that only a few weapons are known to penetrate through their shell; as such the only convenient way to dispose of one is to fire into its gills as they are opened, exposing the fleshy insides.
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| - Krocuss are small, heavily-shielded molluscoids indigenous to the Torvus Bog of the planet Aether. They are chemotrophs, thriving on toxins that they extract from their surroundings through the use of toxin-absorbing gills. While they are pacifistic by nature, they unfortunately leave an acidic trail behind in their wake as they roam around in search of nourishment due to their natural digestive processes. Their armored plating is so densely compacted that only a few weapons are known to penetrate through their shell; as such the only convenient way to dispose of one is to fire into its gills as they are opened, exposing the fleshy insides.
- Krocuss are small, heavily-shielded molluscs native to Torvus Bog. While foraging, they leave trails of weak acid behind them, much as snails leave mucus trails when moving around. They also take toxins from the air (presumably in lieu of oxygen) in through a set of gills on their backs at regular intervals, and it is when the creatures spread out their armour plating to expose the gills to the air that they can be damaged with an assault of weapons fire. Power Bombs can also be used against them, and will kill them instantly even if their shells are closed. The Krocuss appears in only one room, Grove Access.
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| - The Krocuss thrives on toxins it extracts from its surroundings. It secretes an acidic trail in its wake as it roams in search of nourishment. The durable mollusk can be damaged when it exposes its toxin-absorbing gills; few weapons can penetrate the creature's shell.
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Weakness
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| - Heavily armored; attack when it exposes its gills to damage it.
- Morphology: Krocuss
- Toxin-eating forager.
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Attacks
| - Does not attack, damaging on contact
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abstract
| - Krocuss are small, heavily-shielded molluscoids indigenous to the Torvus Bog of the planet Aether. They are chemotrophs, thriving on toxins that they extract from their surroundings through the use of toxin-absorbing gills. While they are pacifistic by nature, they unfortunately leave an acidic trail behind in their wake as they roam around in search of nourishment due to their natural digestive processes. Their armored plating is so densely compacted that only a few weapons are known to penetrate through their shell; as such the only convenient way to dispose of one is to fire into its gills as they are opened, exposing the fleshy insides.
- Krocuss are small, heavily-shielded molluscs native to Torvus Bog. While foraging, they leave trails of weak acid behind them, much as snails leave mucus trails when moving around. They also take toxins from the air (presumably in lieu of oxygen) in through a set of gills on their backs at regular intervals, and it is when the creatures spread out their armour plating to expose the gills to the air that they can be damaged with an assault of weapons fire. Power Bombs can also be used against them, and will kill them instantly even if their shells are closed. The Krocuss appears in only one room, Grove Access.
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