A critical trigger event can occur in battle to change the tides of events, disrupt an enemy action chain or have a friendly union work in tandem to chain up multiple actions with the final action delivering a critical blow. Critical Trigger Events can be performed as quicktime sequences with the input device using the Critical Trigger Up/Down/Left/Right/Centre buttons/keys, or alternatively the events can be handled by the AI automatically at the cost of a small success ratio penalty. In Automatic Mode, both Critical Offense and Critical Defense success are penalized with a base 80% ratio.
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