Aside from being afflicted by the Living Statues, and thus being saved by Isaac's party, Altin has almost no bearing on the overall plot of the Golden Sun series, and basically only serves as a host city to the Altin Peak dungeon. The most significant plot-related event to occur in Altin is the discovery of the tiled room at the bottom of the mine, as it is (outside of Sol Sanctum and the Elemental Lighthouses) the first hint toward Weyard's ancient past. As the series progresses, several other such ruins will be encountered, usually as Optional Dungeons in The Lost Age (such as Madra Catacombs).
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| - Aside from being afflicted by the Living Statues, and thus being saved by Isaac's party, Altin has almost no bearing on the overall plot of the Golden Sun series, and basically only serves as a host city to the Altin Peak dungeon. The most significant plot-related event to occur in Altin is the discovery of the tiled room at the bottom of the mine, as it is (outside of Sol Sanctum and the Elemental Lighthouses) the first hint toward Weyard's ancient past. As the series progresses, several other such ruins will be encountered, usually as Optional Dungeons in The Lost Age (such as Madra Catacombs).
- Altin ist eine Stadt im Südwesten Angaras, die vor allem Wegen ihrer Minen bekannt ist. Sie liegt im Norden der Kreuzung, an deren östlichen Seite Xian und im Westen der Tempel des Lama und die Wüste Lamakan liegt.
- Altin is an area in the video game Golden Sun. Once Isaac's team arrives here, the whole city is flooded in water. After talking to some of the people, Isaac's team learns that they were flooded by monsters. Now, Isaac and his group must travel through Altin Peak to fight all of the monsters. In this city, there is an inn, a few shops, and a few houses. This article is a stub. You can help the Nintendo Wiki by expanding it.
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dcterms:subject
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dbkwik:resource/R2kmgIWkrLOw9SdUNqOB3w==
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dbkwik:resource/XBVZtyj2VN-ucOwSmVNRTg==
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ITEM
| - Gauntlets
- Chain Mail
- Claymore
- Elixir
- Armlet
- Antidote
- Herb
- Nut
- Broad Axe
- Sacred Feather
- Iron Helm
- Iron Shield
- Adept's Clothes
- Battle Mace
- Battle Rapier
- Psynergy Rod
- Silk Robe
- Silver Circlet
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stub
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Series
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Name
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Type
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dbkwik:resource/U_NZihRiRcoPOhzOEM6QbA==
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dbkwik:de.goldensu...iPageUsesTemplate
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Class
| - Armor
- Clothing
- Gloves
- Mace
- Shield
- Staff
- Axe
- D
- Bracelet
- Long Sword
- Robe
- Helm
- Consumable Item
- Circlet
- Light Blade
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firstgame
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Cost
| - 10(xsd:integer)
- 20(xsd:integer)
- 30(xsd:integer)
- 70(xsd:integer)
- 200(xsd:integer)
- 850(xsd:integer)
- 900(xsd:integer)
- 1200(xsd:integer)
- 1300(xsd:integer)
- 1400(xsd:integer)
- 1600(xsd:integer)
- 2000(xsd:integer)
- 2600(xsd:integer)
- 2900(xsd:integer)
- 3800(xsd:integer)
- 4000(xsd:integer)
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IMG
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Effect
| - Cures Poison and Venom from one Adept
- Restores 200 HP to one Adept
- Restores 50 HP to one Adept
- Defense +20
- Defense +25
- Attack +50
- Cures Sleep, Stun, and Delusion from one Adept
- Defense +18, Max PP +8
- Defense +16
- Attack +56
- Attack +58
- Defense +17
- Temporary lowers monster encounter rate
- Attack +64, Unleashes Psy Leech
- Attack +70
- Defense +23
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Farbe
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