The battle is simple, since the Emperor is only slightly more powerful than his cohorts, whom the party has been fighting regularly up to that point. The party should defeat the extra foes first (since the Emperor cannot be attacked directly while they are alive), and attack the Wood Golem with Fire-element abilities. The Emperor will attempt to strengthen himself, along with his guardians with Blink 8 and Haste 6, but the difference will be negligible. His level 10 Thunder spell can be a nuisance, but otherwise the Emperor is not much of a threat.
Attributes | Values |
---|---|
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rdfs:comment |
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dcterms:subject | |
bestiary |
|
GBA Location | |
PSP Location | |
PSP image | |
PSP Abilities |
|
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Enemy |
|
PS |
|
GBA |
|
Romaji |
|
PS Accuracy |
|
DSOP Abilities |
|
DSOP |
|
PS Evasion |
|
NES MP |
|
PS Item Dropped | |
NES Item Dropped | |
NES Evasion |
|
GBA MP |
|
PS MP |
|
GBA Rank |
|
NES Rank |
|
PS Rank |
|
NES |
|
Japan |
|
PREV |
|
NEXT |
|
PSP |
|
PS Magic Defense |
|
NES Attack |
|
GBA Abilities |
|
PS Defense |
|
PS Abilities |
|
PS HP |
|
GBA HP |
|
GBA image | |
NES Abilities |
|
NES Gil Awarded |
|
GBA Attack |
|
GBA Accuracy |
|
GBA Magic Defense |
|
PS image | |
NES Magic Defense |
|
GBA Gil Awarded |
|
GBA Item Dropped | |
NES Defense |
|
PS Location | |
GBA Evasion |
|
PS Gil Awarded |
|
NES Accuracy |
|
GBA Defense |
|
NES Location | |
PS Attack |
|
NES HP |
|
NES image | |
PSP Accuracy |
|
PSP MP |
|
PSP Defense |
|
PSP Gil Awarded |
|
PSP Item Dropped | |
PSP Evasion |
|
PSP Magic Defense |
|
PSP Rank |
|