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An Entity of Type : dbkwik:resource/ZmE9lffTDjKhzkRKy-XrvA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:Quake1.gif Office Hell Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] In Deathmatch, it is intended for 9 players or less. There are no differences between the Single Player and Deathmatch versions of this map.

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  • Office Hell
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  • File:Quake1.gif <default>Office Hell</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] In Deathmatch, it is intended for 9 players or less. There are no differences between the Single Player and Deathmatch versions of this map.
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  • File:Quake1.gif <default>Office Hell</default> Game Episode Designer Level Editor Soundtrack Level Theme Previous Map Next Map Specific Information Enemies Secrets New Weapons New Powerups New Obstacles New Enemies New Misc [Source] Office Hell is a Single Player and Multiplayer level in Dark Hour intended to be a high tech base covered in steel walls. It is the second level of a "campaign" created by a chain of levels being linked together. If considered to be a campaign, this level brings back the Grunt, Zombie, Enforcer, Spawn, and Ogre. This level has a corrupt soundtrack directory as it searches for Track 1, which is a data track and therefore cannot be played. In Deathmatch, it is intended for 9 players or less. There are no differences between the Single Player and Deathmatch versions of this map.
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