About: UEF Bismarck   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The UEF Bismarck is the most powerful ship in the UEF navy. This unit is not included neither in the original game, nor in Forged Alliance, but is added through a mod (likely BlackOps). It is a unit that is added in the mod BlackOps and is not available in the stock game. It can be found here: The main weapons of this ship are the four cannons that when hitting their target result in a small thermonuclear explosion. The secondary weapons consist of about six smaller ship to ship/close quarters weapons, a few torpedo tubes, anti aircraft guns and some other things.

AttributesValues
rdfs:label
  • UEF Bismarck
rdfs:comment
  • The UEF Bismarck is the most powerful ship in the UEF navy. This unit is not included neither in the original game, nor in Forged Alliance, but is added through a mod (likely BlackOps). It is a unit that is added in the mod BlackOps and is not available in the stock game. It can be found here: The main weapons of this ship are the four cannons that when hitting their target result in a small thermonuclear explosion. The secondary weapons consist of about six smaller ship to ship/close quarters weapons, a few torpedo tubes, anti aircraft guns and some other things.
dcterms:subject
abstract
  • The UEF Bismarck is the most powerful ship in the UEF navy. This unit is not included neither in the original game, nor in Forged Alliance, but is added through a mod (likely BlackOps). It is a unit that is added in the mod BlackOps and is not available in the stock game. It can be found here: The main weapons of this ship are the four cannons that when hitting their target result in a small thermonuclear explosion. The secondary weapons consist of about six smaller ship to ship/close quarters weapons, a few torpedo tubes, anti aircraft guns and some other things. It's a command ship and although VERY powerful on it's own, it should be escorted with at least 4 Battlecruisers, 10 Tigersharks and 15-20 cruisers/destroyers for a powerful mix. The name by now has been changed to Conquest Class. See for current mod version and download. New weapon systems consist of 3 Z-dubbed extreme range antimatter cannons that upon impact give the term "overkill" an entirely new meaning, as well as 12 double barreled deck guns that deal swiftly with anything foolish enough to approach on the water surface. At 81000 HP and a reasonable traveling speed it requires a significant naval force to be stopped. Especially as you preferably want to sink it before it bombs your base back to the stone age.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software