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The Smoke Grenade is a non-lethal grenade used by the COG. Featured in every part of the Gears of War trilogy, the Smoke Grenade discharges a thick, white-gray smoke that obscures the vision of anyone inside the cloud or outside looking into the cloud.

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  • Smoke Grenade
  • Smoke grenade
  • Smoke Grenade
  • Smoke grenade
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  • The Smoke Grenade is a non-lethal grenade used by the COG. Featured in every part of the Gears of War trilogy, the Smoke Grenade discharges a thick, white-gray smoke that obscures the vision of anyone inside the cloud or outside looking into the cloud.
  • Smoke Grenade are a certification available for the Light Assault class. Upon detonation, the grenade produces a large smoke screen capable of providing visual cover for a short period of time. Additionally, the Smoke Grenade can cause lock-on launchers to be unable to lock onto a vehicle. HSNV Scopes can see through the smoke. Grenades can be resupplied via an equipment terminal, and cannot be resupplied from the Engineer's ammo pack. The default key to throw a grenade is G.
  • [Smoke Grenade] This grenade emits thick blinding smoke for an 8 second duration to give you an extra edge and hide your strategy.
  • The Smoke Grenade is a non-lethal grenade that has a timed detonation which release smoke plumes that cover a area with high density smoke, obscuring the area. Though some smoke plumes can have damaging effects, this one in Goldeneye does not however. Smoke grenades can produce various colour, but standard grenades produce a normal grey smoke. Smoke grenades are used for Signalling, clearing a room, blinding the enemies sight and protecting you team from enemy vision.
  • A smoke grenade is a type of grenade available in the Counter-Strike series.
  • Smoke grenades are canister-type grenades that create a smoke screen, which can be used as a signalling device or to conceal a unit's advancement from an enemy.
  • Munitions - Ranged AoE Perception Debuff
  • Smoke Grenade is a kind of throwing weapon available in Crossfire.
  • The Smoke Grenade is a weapon in Red Orchestra 2: Heroes of Stalingrad.
  • While searching for the Goa'uld Korra on PJ6-877 Colonel O'Neill threw one smoke grenade in the cave where Korra hid, which forced him to come out. (SG1: "Deadman Switch")
  • A smoke grenade is a hand grenade specifically designed to release smoke when detonated rather than an explosion. Grenades can emit plain gray/white smoke to screen positions from observation or targeting.
  • The Smoke Grenade is a grenade in Day of Defeat: Source. When thrown, it released a smokescreen that makes enemies unable to see who is coming through. It is used by both teams, but each team's smoke grenade has a different model in-game. It is only used by the Assault class of either team. Each Assault player only carries one smoke grenade.
  • Smoke grenades are devices commonly employed by the Equalists to obscure their escape. Once thrown, the canisters quickly release a large amount of thick, opaque, green smoke.
  • The Smoke Grenade is a Star Card featured in Star Wars: Battlefront, it is classified as an Asset Card.
  • 煙生成照明弾が、UNSCによって理由のバラエティと多様性のために使われる。異なる理由は、煙の異なる色を彼らに付けておくように見える。いろいろな煙生成アイテムがある。そして、それの何も三部作またはHalo戦争でいかなるHaloゲームにおいてもまだ見られなかった。それからあなたが8の代わりに10の手榴弾を保持することができるので、これは最適である。 * 信号照明弾: 「喫煙者」は、親しみやすい位置の油断のない同盟国に慣れている。彼らは、濃いか、緑であるか、白い煙を利用する。 * 発煙筒: れらは、任務の後のピックアップまたは器材低下または緊急避難の必要のさえ要請を求める合図をするのに用いられる。彼らは、濃いか、青いか、赤い煙をつくる。これらは呼ばれもする。そして、「手榴弾をいぶしなさい。」
  • [Source] Smoke grenades were a type of grenade that released clouds of thick smoke to obscure the vision of enemies.
  • Smoke grenades are a type of grenade that is only available in the multiplayer portions of all three S.T.A.L.K.E.R. games.
  • A smoke grenade is a non-lethal device that creates a thick cloud of smoke used to obscure visual confirmation from enemies or signal overhead aircraft for various reasons.
  • The Smoke Grenade is a weapon in Turok. Due to its appearance in the last level, it is possible that the grenade was meant to be used by the player but may have been cut and used for cutscenes only.
  • Smoke grenade is an item of the grenade class, producing a cloud of dense smoke when used. The smoke is harmless, but can be used to cover escapes or attacks. Everything inside the the smoke cover gains camouflage, however the cloud itself may draw more external attention to the location of the user than the user would if plain visible.
  • The Smoke Grenade is available only in Resistance 3 Competitive Mode. It lobs a smoke-emmiting grenade that conceal the player from enemies. It is the third grenade player will acquire in Competitive after unlocking the Hedgehog Grenade.
  • The Smoke Grenade is a good tool to use to traverse open areas. The grenade provides a protective smoke screen which will obscure enemies' visibility in a limited area and decrease the chance of the player being targeted while moving. It is best used in areas where there is not much cover, like roads, bridges and when moving from building to building in a heavily guarded enemy camp. The disadvantage of using the smoke grenade is that the player is unable to see where the enemy is moving, so it is best to use the Cry Vision Goggles or scout the area using the Binoculars beforehand.
  • The smoke grenade is a tool which produces a cloud of smoke.
  • これら全体が"スモークグレネード"と呼ばれる。
  • Smoke-producing flares are used for a variety and diversity of reasons by the UNSC. Different reasons appear to have different colors of smoke attached to them. * Signal Flare: "Smokers" are used to alert allies of a friendly position. They utilize thick, green or white smoke. * Smoke Canister: These are used to signal for pickup after a mission, or a request for an equipment drop, or even a need for emergency evacuation. They create thick, blue or red smoke. These are also referred to as "smoke" grenades.
  • A smoke grenade is a canister-type used as a signalling device, target or landing zone marking device, or as a screening device for unit movements. Smoke grenades generally emit a far larger amount of smoke than smoke bombs, which are a type of fireworks typically started with an external fuse rather than a pin and are more complex. Such weapons appear in Electronic Arts' 2002 James Bond video-game Nightfire, along with James Bond: World of Espionage (2015).
  • Smoke Grenades are a type of active gear featured in The Last Stand: Dead Zone.
  • Grenades can emit plain gray/white smoke to screen positions from observation or targeting. Various colors can also be used as a signalling aid, visible from a fair distance away (especially from the air).
  • Smoke grenade are grenades that are featured in Medal of Honor: Allied Assault and expansions.
  • In 2370, a Starfleet officer threw a smoke grenade to provide cover for Chief O'Brien and Li Nalas after they were pinned down in the promenade security office, during General Krim's take-over of Deep Space 9. (DS9: "The Siege")
  • Smoke grenades are canister-type grenades used as ground-to-ground or ground-to-air signaling devices, target or landing zone marking devices, or as screening devices for unit movements. Smoke grenades are normally considered non-lethal, although incorrect use may cause death. The body consists of a sheet steel cylinder with a four emission holes on top and one on the bottom to allow smoke release when the grenade is ignited. The filler consists of 250 to 350 grams of colored (red, green, orange, gray, yellow, blue, white, black, or violet) smoke composition (mostly potassium chlorate, lactose, and a dye). The reaction is exothermic and grenade casings will often remain scalding hot for some time even after the grenade is no longer emitting smoke. Typically for Military use, but can be use
  • Smoke Grenades are used in the Call of Duty series as signaling devices, target or landing zone marking devices, and concealment devices. The body is a sheet-steel cylinder with emission holes in the top and bottom. These allow the smoke to be released when the grenade is ignited. The most common variants used in the series are designated as M18, M8 or M83 smoke grenades.
  • Smoke grenades when detonated generate bilious clouds of non-toxic colored or grey smoke. Some slightly more expensive models can obscure thermal imaging devices as well as standard visual interference. A switch at the side of the canister determines the quantity and color of the expelled gas, which is usually sufficient to obscure an area about ten meters wide and long.
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