About: Deus Ex: Invisible War   Sponge Permalink

An Entity of Type : dbkwik:resource/qeZhd6KEVDL-WfS_9BYkYA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Please leave this page in place for future content and Steamification BrentNewland (talk) 05:36, December 13, 2013 (UTC)

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  • Deus Ex: Invisible War
  • Deus Ex: Invisible War
  • Deus Ex: Invisible War
rdfs:comment
  • Please leave this page in place for future content and Steamification BrentNewland (talk) 05:36, December 13, 2013 (UTC)
  • Deus Ex: Invisible War to kontynuacja (sequel) Deus Ex. Jego następcą jest Deus Ex: Human Revolution
  • Deus Ex: Invisible War è un videogioco ambientato in un mondo perennemente avvolto nella morsa del buio e della pubblicità, in un mix di omicidi, teorie di complotto, american way of life e tante seghe mentali. In questo seguito di Deus Ex si veste la camicia di forza nanotecologicamente modificata di Alex Denton.
  • Deus Ex: Invisible War is an action game with elements of role, developed by Ion Storm and published by Eidos Interactive, and simultaneously for Microsoft Windows and Xbox, on December 2, 2003. The game is the sequel to Deus Ex and the time, until it is not developed further below, can be considered chronologically the 'final chapter of the saga. The facts of Invisible War takes place twenty years after the previous ones, in a world in the process of recovery after a catastrophic event called, "The Collapse", the collapse. Following a terrorist attack that destroyed the city of Chicago, the player assumes the role of Alex D, student at Tarsus Academy, with support from several multinational companies. With the progress of the plot, the gamer discovers the existence of factions who conspir
  • Deus Ex: Invisible War, also known as Deus Ex 2 (DX2), is a first-person video game developed by Ion Storm and published by Eidos Interactive. Released simultaneously for Windows and the Xbox on December 2, 2003, it is a sequel to the critically acclaimed Deus Ex. It has sold more than 1.2 million copies, as of April 23, 2009.
  • Deus Ex: Invisible War is a first-person computer and video game developed by Ion Storm Inc. and published by Eidos Interactive. Released simultaneously for Windows and the Xbox video game console on December 2, 2003, the game is a sequel to the critically acclaimed Deus Ex. Invisible War was well-received commercially, holding 80 and 84 scores at Metacritic for the Windows and Xbox versions, respectively, and selling more than 300,000 copies in North America. Despite this the game's critical reception was not as positive as its predecessor's—for example, PC Gamer gave Deus Ex a score of 94%, while Invisible War received an 83%. This was due to a large number of controversial design choices, which led certain critics to label the game as being dumbed down from its predecessor.
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Version
  • 1(xsd:double)
dcterms:subject
foaf:homepage
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  • Windows, PlayStation 2, Mac OS
dbkwik:resource/foIo7C3L47kCpSJw-jwvDQ==
  • --03-15
  • --12-03
  • --03-05
producent
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Genres
  • Action RPG, FPS
Platforms
Series
  • Deus Ex
Producer
  • Bill Money
  • Paul Weaver
Release Date
  • --03-04
  • --06-17
  • --12-02
Name
  • Deus Ex: Invisible War
Genre
Ratings
  • ESRB: M
  • PEGI: 16+
  • OFLC: M15+
  • USK: 16+
Title
  • Deus Ex: Invisible War
Media
  • 1(xsd:integer)
  • CD-ROM
  • DVD
  • Steam
  • CD lub DVD
Input
  • Keyboard, mouse, or gamepad
Modes
ID
  • /deus-ex-invisible-war
Released
  • 2004-03-05(xsd:date)
  • --03-04
  • --06-17
  • --12-02
Engine
Artist
  • Whitney Ayres,Sergio Rosas
Developer
Composer
  • Alexander Brandon,Todd Simmons
Publisher
Writer
  • Sheldon Pacotti
Director
Designer
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