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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Crushpactor, known as Crush Impact (クラッシュインパクト Kurasshu Inpakuto?) in Japan, is a large Mechaniloid sub-boss fought in Mega Man ZX. It was originally designed for crushing rocks, but has been retrofitted as a weapon. It looks like a heavy tank with an animal-like head and a large cannon built in to the front. It also has a spiked roller that it uses to smash against the floor and walls. Despite its weight, it can move at high speeds once the treads get moving. Crushpactor is apparently piloted by a Galleon, as part of a Galleon's head can be seen in the cockpit.

AttributesValues
rdfs:label
  • Crushpactor
rdfs:comment
  • Crushpactor, known as Crush Impact (クラッシュインパクト Kurasshu Inpakuto?) in Japan, is a large Mechaniloid sub-boss fought in Mega Man ZX. It was originally designed for crushing rocks, but has been retrofitted as a weapon. It looks like a heavy tank with an animal-like head and a large cannon built in to the front. It also has a spiked roller that it uses to smash against the floor and walls. Despite its weight, it can move at high speeds once the treads get moving. Crushpactor is apparently piloted by a Galleon, as part of a Galleon's head can be seen in the cockpit.
dcterms:subject
JName
  • Crush Impact
  • Crush Impact DD
Sprite
dbkwik:megaman/pro...iPageUsesTemplate
Appearances
Name
  • Crushpactor
  • Crushpactor DD
abstract
  • Crushpactor, known as Crush Impact (クラッシュインパクト Kurasshu Inpakuto?) in Japan, is a large Mechaniloid sub-boss fought in Mega Man ZX. It was originally designed for crushing rocks, but has been retrofitted as a weapon. It looks like a heavy tank with an animal-like head and a large cannon built in to the front. It also has a spiked roller that it uses to smash against the floor and walls. Despite its weight, it can move at high speeds once the treads get moving. Crushpactor is apparently piloted by a Galleon, as part of a Galleon's head can be seen in the cockpit. Crushpactor is fought twice during the course of the game; the second time, there is a conveyor belt moving rapidly towards the tank. When it charges towards Vent or Aile with its spiked arm raised, stay in the bottom left corner to escape being hit. It will then charge with its roller along the ground; climb the wall as high as possible to evade this attack. It also can fire a large laser from its cannon, but if the cannon is hit enough times it will be destroyed, rendering Crushpactor unable to fire.
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