About: Command Room   Sponge Permalink

An Entity of Type : dbkwik:resource/Ezf2JHFpfyRwN-pAcJj5Bw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Command Room was a very secretive base in Club Penguin, hidden behind the PSA Headquarters through a cabinet which served as a door. Only agents in the Elite Penguin Force were able to access this room. To gain access, players had to use a code from the video game Club Penguin: Elite Penguin Force, or transfer coins from said game. They would then receive the EPF Certificate, allowing clearance. The Command Room contained a wealth of top secret information and gadgets, meant only for EPF use.

AttributesValues
rdf:type
rdfs:label
  • Command Room
rdfs:comment
  • The Command Room was a very secretive base in Club Penguin, hidden behind the PSA Headquarters through a cabinet which served as a door. Only agents in the Elite Penguin Force were able to access this room. To gain access, players had to use a code from the video game Club Penguin: Elite Penguin Force, or transfer coins from said game. They would then receive the EPF Certificate, allowing clearance. The Command Room contained a wealth of top secret information and gadgets, meant only for EPF use.
dcterms:subject
tourguide
  • Welcome to the Command Room! Only EPF agents can access this room... Remember... this room is top secret!
dbkwik:club-pengui...iPageUsesTemplate
dbkwik:clubpenguin...iPageUsesTemplate
Games
  • None
Open
  • 2008-11-24(xsd:date)
Closed
  • 2010-05-27(xsd:date)
DE
  • Kommando
center
  • Command Room
Title
  • Command Room
Fr
  • Salle de Commandement
Pt
  • Sala de Comando
ID
  • 323(xsd:integer)
ES
  • Sala de Comando
Place
  • Through the cabinet in the HQ
Northeast
abstract
  • The Command Room was a very secretive base in Club Penguin, hidden behind the PSA Headquarters through a cabinet which served as a door. Only agents in the Elite Penguin Force were able to access this room. To gain access, players had to use a code from the video game Club Penguin: Elite Penguin Force, or transfer coins from said game. They would then receive the EPF Certificate, allowing clearance. The Command Room contained a wealth of top secret information and gadgets, meant only for EPF use. After the PSA Headquarters was destroyed by Herbert P. Bear, the Command Room was shut down. However, while the Command Room itself was not damaged from the Popcorn Explosion, it was instead adopted as the main agency. The Command Room was subsequently replaced by the EPF Command Room for the EPF's base of operations. The center of the room is occupied by a large table, surrounded by chairs, for holding meetings. The gray metallic center is able to retract and can store things. There is a display monitor on the wall, which was used by The Director of the EPF to communicate. Various wires protrude from the walls, and other things are hung up as well, such as a portrait of an agent, a map of Club Penguin, and others. Shelves with various disks and a filing cabinet are near the door. On the right side of the room, there is the Robo-Locator, and a trash can. In the video game, the Robo-Locator, due to being a plot device, is replaced with the Command Coach.
is Rooms of
is East of
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