About: UEF T1 Medium Tank   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Striker is a T1 Tank with high HP and equipped with a Gauss Cannon. It is not as quick or maneuverable as other units of its type, but it is less expensive and tougher. The Striker is a direct combat unit intended to hold its ground against aggressors. It possess superior firing range and initial shot damage to the Mantis, as well as superior HP. It is, however, very slow and often defeated by larger numbers of Mantes. It is also highly susceptible to kiting by Auroras. The Striker is most useful for guarding Lobos, which can do more significant damage at greater range, and as tentative area defense against light attacks.

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  • UEF T1 Medium Tank
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  • The Striker is a T1 Tank with high HP and equipped with a Gauss Cannon. It is not as quick or maneuverable as other units of its type, but it is less expensive and tougher. The Striker is a direct combat unit intended to hold its ground against aggressors. It possess superior firing range and initial shot damage to the Mantis, as well as superior HP. It is, however, very slow and often defeated by larger numbers of Mantes. It is also highly susceptible to kiting by Auroras. The Striker is most useful for guarding Lobos, which can do more significant damage at greater range, and as tentative area defense against light attacks.
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abstract
  • The Striker is a T1 Tank with high HP and equipped with a Gauss Cannon. It is not as quick or maneuverable as other units of its type, but it is less expensive and tougher. The Striker is a direct combat unit intended to hold its ground against aggressors. It possess superior firing range and initial shot damage to the Mantis, as well as superior HP. It is, however, very slow and often defeated by larger numbers of Mantes. It is also highly susceptible to kiting by Auroras. The Striker is most useful for guarding Lobos, which can do more significant damage at greater range, and as tentative area defense against light attacks.
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