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An Entity of Type : dbkwik:resource/ovOwBtEHgiL9tVvihZXjDg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Flashbang is a grenade which upon detonation will emit a blinding light that temporarily paralyses enemies in the immediate vicinity. This gives the player the chance to burst in and take out the enemy while they are unable to retaliate. The Flashbang is best used in indoor environments and it is advisable to turn away or get behind cover when the Flashbang detonates, so as to prevent being temporarily blinded.

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  • Flashbang
  • Flashbang
  • Flashbang
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  • The Flashbang is a grenade which upon detonation will emit a blinding light that temporarily paralyses enemies in the immediate vicinity. This gives the player the chance to burst in and take out the enemy while they are unable to retaliate. The Flashbang is best used in indoor environments and it is advisable to turn away or get behind cover when the Flashbang detonates, so as to prevent being temporarily blinded.
  • In 2137, residents aboard Sevastopol Station created blueprints to craft flashbangs.
  • The Flashbang grenade is a weapon in Soldier of Fortune and Soldier of Fortune II: Double Helix. It is a grenade that temporarily binds anyone in its damage radius. In addition, it does a small amount of damage to anyone affected by it.
  • Flashbangs, also known as stun grenades or flash grenades, are used to temporarily neutralize the combat effectiveness of enemies by disorienting their senses. The flashbang appeared in Madness Combat 7.5, used by an A.T.P. soldat to stun the protagonists. The soldat managed to blind Deimos, but Sanford, who covered his eyes, remained unaffected. A flashbang was also used by Deimos in Incident: 100A to stun a group of paintball-masked l33t agents preparing for an ambush. The flashbang made a cameo in the last scene of Incident: 101A.
  • A flashbang is a type of grenade.
  • Qui ci occuperemo delle flashbang nei videogiochi.
  • The Flashbang is a weapon found in Perfect Dark Zero.
  • |-|KMS 1.2.257= File:Skill Flashbang.png 플래시 뱅 * Class: Blade Specialist * Type: Active * Maximum Level: 5
  • The Flashbang (sometimes referred to as a Flash Grenade in some installments) is a Tactical Grenade featured in Call of Duty 4: Modern Warfare, Call of Duty 4: Modern Warfare (Nintendo DS), Call of Duty: Modern Warfare 2, Call of Duty: Modern Warfare: Mobilized, Call of Duty: Black Ops, Call of Duty: Modern Warfare 3, Call of Duty: Black Ops II, Call of Duty: Black Ops: Declassified, Call of Duty: Ghosts, Call of Duty: Advanced Warfare, Call of Duty: Black Ops III and Call of Duty: Modern Warfare Remastered. As the name suggests, this device temporarily disorients anyone affected with a blinding flash and a deafening bang.
  • The Flashbang is a thrown weapon in Grand Theft Auto: Chinatown Wars.
  • The Flashbang is a kind of throwable grenade featured in CrossFire.
  • AN M9 Flashbang grenade (Fictional). In console versions of 007: Nightfire the flashbang will blind but give no "bang" to deafen the targets despite being a flashBANG grenade.
  • If it is thrown on the ground, there will be a loud explosion. However, it is not real, just a sound effect and fake smoke. This gadget is often used to scare people or for entertainment purposes.
  • The flashbang is a type of grenade available in the Counter-Strike series.
  • McCree throws a grenade that does damage and stuns enemies for 0.7 seconds, interrupting whatever ability they were using. The grenade explodes regardless of whether or not it made contact with anything. After throwing the grenade, McCree has a 0.35 second delay before he can use alternate fire again.
  • A flashbang (also known as a stun grenade) is a small explosive device that, when thrown, emits a large flash of light and a very loud bang that temporarily blinds and deafens those affected in the vicinity. They are commonly used by military and special police forces in house clearing and surgical raids.
  • Flashbang – broń miotana występująca w Grand Theft Auto: Chinatown Wars. Po rzuceniu jej, jeśli trafimy w pobliżu przechodnia to zostaje on obezwładniony na krótki okres czasu. Broń można kupić w Ammu-Nation za $150 (dostajemy wtedy 8 sztuk tej broni).
  • A Flashbang is a type of grenade that is used by enemies in some missions of GoldenEye 007 for Wii and GoldenEye 007: Reloaded.
  • The Flashbang is a thrown in Saints Row 2, Saints Row: Total Control and Saints Row: The Third.
  • The M84 flashbang grenade is a piece of cut content in Medal of Honor (2010) and is in Medal of Honor: Warfighter. When detonated, it causes temporary blindness and deafness, in order to be taken down in a way less harmful to the assailant.
  • Name: Flashbang Career required: Commando Level Required: 10 Prerequisites: * 1 point in Remote Detonator; 4 points in Commando expertise Maximum Points that can be allotted: 2 * Cooldown timer: N/A * Duration: N/A - Innate ability * Range: N/A Effect: Adds a -25 precision per point spent debuff to Remote Detonator.
  • Flashbang is one of many power-enhancing Mini-Cons scattered across Earth. A member of the Green Mini-Con team, when Powerlinxed to a larger Transformer, Flashbang becomes a rocket launcher that fires a pair of direct-fire rockets.
  • Marie Schultz, code name Flashbang, is a devisor specializing in plasma weapons and similar. She frequently hangs out with her lab partner, Tinkertrain. According to Flashbang, she and Tinkertrain were working on a project to develop a non-lethal weapon system for a DoD contract competition during the Winter 2007 semester. Since the winning system for such a contract must be reproducible, it implies that one or both of them may also be a Gadgeteer as well as (or instead of) a Devisor. She's a Junior as of April 2007.
  • Flashbang is a NPC ally you can find during the mission Break Goldbrickers out of Wyvern hideout from Golden Roller (CoV, levels 15 - 20). He's the mission objective, and must be freed from Wyvern squads. Once free, he will follow you and will attack any Wyvern mercenary in his aggro range. There are two other Gold Brickers prisoners, two Bombardiers in this mission. While you don't seem to need to free them, I'd advice to do it. Their debuffs stock quickly, and the firepower of the three combined is surprisingly high: nothing was lasting much in front of them.
Level
  • 0(xsd:integer)
  • 2500(xsd:integer)
  • Level 1
  • Level 4
  • Level 29
  • Default
Kills
  • 0(xsd:integer)
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