This "hotfix" was a patch released shortly after Patch 1.18 which corrected some serious issues. Changes include: * Fix for Akkan's colonize potentially creating neutral resource extractors. * Fix for Adept Drone Anima not behaving correctly in original Sins. * Fix for NanoHullRepair sound effect. * Jam Weapons will now only be autocast when a threshold number of enemy strike craft are in range. (Entrenchment Only) * Improved AI and autocast usage for Flak Burst, TelekineticPush, MassDisorientation and PhaseOutFighters. (Entrenchment Only) * New AIUseTime for modding: OnlyWhenManyTargetsInRange. (Entrenchment Only) * Fixed bug with mines not targetting or detonating if their owner player didn't have vision at their planet. (Entrenchment Only) * Included dll's
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