About: Patch 1.181   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This "hotfix" was a patch released shortly after Patch 1.18 which corrected some serious issues. Changes include: * Fix for Akkan's colonize potentially creating neutral resource extractors. * Fix for Adept Drone Anima not behaving correctly in original Sins. * Fix for NanoHullRepair sound effect. * Jam Weapons will now only be autocast when a threshold number of enemy strike craft are in range. (Entrenchment Only) * Improved AI and autocast usage for Flak Burst, TelekineticPush, MassDisorientation and PhaseOutFighters. (Entrenchment Only) * New AIUseTime for modding: OnlyWhenManyTargetsInRange. (Entrenchment Only) * Fixed bug with mines not targetting or detonating if their owner player didn't have vision at their planet. (Entrenchment Only) * Included dll's

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  • Patch 1.181
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  • This "hotfix" was a patch released shortly after Patch 1.18 which corrected some serious issues. Changes include: * Fix for Akkan's colonize potentially creating neutral resource extractors. * Fix for Adept Drone Anima not behaving correctly in original Sins. * Fix for NanoHullRepair sound effect. * Jam Weapons will now only be autocast when a threshold number of enemy strike craft are in range. (Entrenchment Only) * Improved AI and autocast usage for Flak Burst, TelekineticPush, MassDisorientation and PhaseOutFighters. (Entrenchment Only) * New AIUseTime for modding: OnlyWhenManyTargetsInRange. (Entrenchment Only) * Fixed bug with mines not targetting or detonating if their owner player didn't have vision at their planet. (Entrenchment Only) * Included dll's
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abstract
  • This "hotfix" was a patch released shortly after Patch 1.18 which corrected some serious issues. Changes include: * Fix for Akkan's colonize potentially creating neutral resource extractors. * Fix for Adept Drone Anima not behaving correctly in original Sins. * Fix for NanoHullRepair sound effect. * Jam Weapons will now only be autocast when a threshold number of enemy strike craft are in range. (Entrenchment Only) * Improved AI and autocast usage for Flak Burst, TelekineticPush, MassDisorientation and PhaseOutFighters. (Entrenchment Only) * New AIUseTime for modding: OnlyWhenManyTargetsInRange. (Entrenchment Only) * Fixed bug with mines not targetting or detonating if their owner player didn't have vision at their planet. (Entrenchment Only) * Included dll's to make sure ConvertData runs correctly for modders. * Included Developer builds for modders.
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