About: Air Transport   Sponge Permalink

An Entity of Type : dbkwik:resource/3PtJFMd4zFaAm8on0c8QuA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

"I shall destroy you all, and escape by air transport!"-Kaiser Vlad

AttributesValues
rdf:type
rdfs:label
  • Air Transport
  • Air transport
rdfs:comment
  • "I shall destroy you all, and escape by air transport!"-Kaiser Vlad
  • A POS 2 unit. Costs 10. <!-- Air_Transport --> <attatchment name="unitAttatchment" attatchTo="air_transport" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType"> <option name="movement" value="4"/> <option name="isAir" value="true"/> <option name="attack" value="0"/> <option name="defense" value="0"/> <!-- transportCapacity + isAirTransport can be used for transporting units IF you have the paratroopers technology --> <option name="transportCapacity" value="6"/> <option name="isAirTransport" value="true"/> </attatchment>
  • An air transport moves 6, and has no combat strength. During non-combat movement, it may carry 1 infantry.
  • This vehicle can be thought of as a large aircar. It comes in two styles: a cargo transport with passenger room for three, or a troop transport with room for nine troopers in the back. In both styles the middle of the cab's roof is fitted with a hatch and a swivel mount on which a weapon can be attached.
Level
  • ALL
dcterms:subject
Rent
  • ??
RNG
  • 1000(xsd:integer)
Equip
  • ??
weap
  • ??
dbkwik:battlefield...iPageUsesTemplate
Faction
  • ALL
Power
  • x2 Type 4 Parabatteries
Armor
  • ??
Status
  • Common
Name
  • Air Transport
  • Transport Copter
Caption
  • Western Frontier Transport Copter
Manu
  • ??
Fuel
  • 8(xsd:integer)
Pass
  • 3(xsd:integer)
dbkwik:battalionwa...iPageUsesTemplate
dbkwik:starfrontie...iPageUsesTemplate
Cost
  • 120000(xsd:integer)
Turns
  • 420(xsd:integer)
Pro
  • Thrust/VTOL
AcS
  • ??
DcS
  • ??
Daily
  • ??
Cargo
  • 10000(xsd:integer)
Crew
  • 1(xsd:integer)
Location
  • Everywhere
AcK
  • ??
TurnK
  • 250(xsd:integer)
DcK
  • ??
TopS
  • 1250(xsd:integer)
TopK
  • 750(xsd:integer)
abstract
  • "I shall destroy you all, and escape by air transport!"-Kaiser Vlad
  • A POS 2 unit. Costs 10. <!-- Air_Transport --> <attatchment name="unitAttatchment" attatchTo="air_transport" javaClass="games.strategy.triplea.attatchments.UnitAttachment" type="unitType"> <option name="movement" value="4"/> <option name="isAir" value="true"/> <option name="attack" value="0"/> <option name="defense" value="0"/> <!-- transportCapacity + isAirTransport can be used for transporting units IF you have the paratroopers technology --> <option name="transportCapacity" value="6"/> <option name="isAirTransport" value="true"/> </attatchment>
  • This vehicle can be thought of as a large aircar. It comes in two styles: a cargo transport with passenger room for three, or a troop transport with room for nine troopers in the back. In both styles the middle of the cab's roof is fitted with a hatch and a swivel mount on which a weapon can be attached. Numerous variations of these two designs have been used, including: MLTCs mounted on the roof of an assault troop carrier, conversions in the cargo space to carry and unload, in flight, numerous manned flit boards, and a completely armored body unit for transportation of valuables. The normal air transport uses two Type 4 parabatteries.
  • An air transport moves 6, and has no combat strength. During non-combat movement, it may carry 1 infantry.
is Type of
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