About: Inspire and Impair   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Ability User : Ankylon Titan Ability type : Active Antimatter cost : 150 -> 120 Cooldown time : 150 -> 120 Duration : 30 -> 45 Weapon Cooldown : 50% -> 75% Weapon Cooldown : 50% -> 100% The titan broadcasts a powerful message to all ships in the gravity well. Friendly ships receive a weapon cooldown bonus while enemy ships receive a weapon cooldown penalty. This does affect the Ankylon and all other Titans making it much stronger. The best way to use this attack is when you're coming into an attack with a decent sized fleet. This attack will become very useful, very fast and help with damage control and amplify the damage you can deal to the enemy fleet. ( Assuming you have a fleet to get the weapon cooldown buff! )

AttributesValues
rdfs:label
  • Inspire and Impair
rdfs:comment
  • Ability User : Ankylon Titan Ability type : Active Antimatter cost : 150 -> 120 Cooldown time : 150 -> 120 Duration : 30 -> 45 Weapon Cooldown : 50% -> 75% Weapon Cooldown : 50% -> 100% The titan broadcasts a powerful message to all ships in the gravity well. Friendly ships receive a weapon cooldown bonus while enemy ships receive a weapon cooldown penalty. This does affect the Ankylon and all other Titans making it much stronger. The best way to use this attack is when you're coming into an attack with a decent sized fleet. This attack will become very useful, very fast and help with damage control and amplify the damage you can deal to the enemy fleet. ( Assuming you have a fleet to get the weapon cooldown buff! )
dcterms:subject
abstract
  • Ability User : Ankylon Titan Ability type : Active Antimatter cost : 150 -> 120 Cooldown time : 150 -> 120 Duration : 30 -> 45 Weapon Cooldown : 50% -> 75% Weapon Cooldown : 50% -> 100% The titan broadcasts a powerful message to all ships in the gravity well. Friendly ships receive a weapon cooldown bonus while enemy ships receive a weapon cooldown penalty. This does affect the Ankylon and all other Titans making it much stronger. The best way to use this attack is when you're coming into an attack with a decent sized fleet. This attack will become very useful, very fast and help with damage control and amplify the damage you can deal to the enemy fleet. ( Assuming you have a fleet to get the weapon cooldown buff! )
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