rdfs:comment
| - Towers will most likely have a Tier 5 in BTD6, they need to keep it interesting. But, I have also compromised a new plan. I call it the Tier Split Strategy. Towers still have two paths, but upon reaching either T4 upgrade, you can take the normal route (Like Triple Darts to SMFC), or a secondary Tier 5 accessible from both paths, but depending on if you took the left or right Tier 3, it will do something different and unique. EXAMPLE: Dart Monkey's Split Tier 5- Dart Stream (IDK, not going to be the actual thing). Lets say this increased his fire rate to a Super Monkey.
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abstract
| - Towers will most likely have a Tier 5 in BTD6, they need to keep it interesting. But, I have also compromised a new plan. I call it the Tier Split Strategy. Towers still have two paths, but upon reaching either T4 upgrade, you can take the normal route (Like Triple Darts to SMFC), or a secondary Tier 5 accessible from both paths, but depending on if you took the left or right Tier 3, it will do something different and unique. EXAMPLE: Dart Monkey's Split Tier 5- Dart Stream (IDK, not going to be the actual thing). Lets say this increased his fire rate to a Super Monkey. If you went Triple Darts, maybe he'll fire three streams of darts. But if you went Juggernaut, he'll have a secondary Juggernaut attack alongside the stream at 1/4 fire rate instead of firing three streams of weaker darts. New 'Notations': 5/0, 5/1. 5/2, 0/5, 1/5, 2/5, 4/S/0, 4/S/1, 4/S/2, 0/S/4, 1/S/4, 2/S/4. (Keeping them like this, Logo. Awaiting your response before doing so). Upgrade Paths Would Now Look Like This:
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